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#19
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Quote:
If you know that 6% HP is the maxium damage the mob will take in a normal round, for example, it isn't difficult to know when to start casting RoST. The worst cast scenario is a 12% HP reduction due to a double attack where both damage values are max hits. If you want to be super stafe, you can start your RoST casts at 13%-18%, and duck until you are satisfied. That way you can account for the small chance of the mob going from 18% to 6% or 13% to 1% in a single round, and you still end up with the 6% HP or less needed to one shot the mob. In a scenario where the mob is at 12% HP and dies due to a double attack with 2 max hits, that is a problem that GGR users have to contend with as well, since they are waiting for a lower HP value before breaking anyway.
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Last edited by DeathsSilkyMist; Yesterday at 06:24 PM..
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