https://www.youtube.com/watch?v=Wtl895AgbN8
Enchanters were actually the weakest class in the game through much of the beta, but now they're arguably even stronger in EQL than they were on P1999 - which is obviously really saying something. The ability to upgrade spells means they can just spam level 16 AOE Mez and never have it resisted, and the same goes for charm and slow. And whatever nerfs they previously had in place on charm itself have been undone, as endgame charm pets now outdamage all summoned pets, as well as even most melee DPS player characters.
Combine Enchanter with Paladin/Monk and you have the most busted OP build possible, to the extent that an already easy game is made soporifically trivial. You can see it in action in the video above. I have no clue how playing this build is remotely fun. This is literally about as difficult as taking a BiS Velious Monk and cleaning out Dalnir or Mistmoore. I'm truly baffled as to how anyone thinks this sort of design/gameplay is going to result in long-term player retention. Unless you've got a brain made of oatmeal or are the most casual of casual players, you're going to get bored of this within a couple of months max.