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I'll admit, I didn't play much on the PvP server and when I did play it was later on it was a neutral bard. I had no problems with resists except from mobs. I used that PvE example and dragons roar as a mass fear that wasn't able to be resisted with even 175MR.
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Vox and Naggy are also level 55 while half the people on a typical raid wouldn't even be 50, and it was plenty possible to resist dragon AoEs if you wore resist gear like a good little raider. You just wouldn't likely resist all of them because raid bosses are typically a handful of levels above you.
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You're right, they are two different things but I fundamentally disagree with someone being 90% resistant to a mez with 105 MR. That means any caster worth a snot, a mystic cloak, HBB, some bracers and a buff cannot be mezd. That doesn't seem right.... seems like you're shafting one class there in PvP. Tashan, at most, reduces around 33MR. That's my 2 cents and it may not be classic but 105MR shouldn't make enchanters almost useless in pvp.
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That's... just kinda how it was. Some class roles completely changed as soon as people got gear. In high-end PvP, an enchanter is there to tash, dispel, CC pets, and occasionally try to mez somebody. If they implement the +50% effect of resist debuffs in PvP here like they did on live in Velious, tashing for -50MR is pretty useful and will allow the enchanter to land spells on all but the most insanely geared opponents.
Also note that people back then didn't know as much as we do now. Lots of people didn't wear a full set of resist gear, so it was generally easier to play a caster at the time. Look at someone like Blart, a fairly famous PvPer - he ran with something like 80MR unbuffed, so an enchanter could very easily have tashed him and landed spells. Resist buffs aren't that hard to get rid of either.