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View Poll Results: Classic resist system or Null's non-classic system?
Keep the resist system as classic as possible 67 60.91%
Add Null's VZ/TZ bastardization that isn't classic 43 39.09%
Voters: 110. You may not vote on this poll

 
 
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  #11  
Old 10-15-2011, 02:44 PM
pasi pasi is offline
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Join Date: Apr 2011
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I'd like to see disabling spells follow the classic resist system with DoTs and damage spells under a modified system. What falls into disabling spells is up for debate though. Obviously, root and snare are a given, but I'm not sure what to make of stuns, spin stuns (with current p99 code), mez, etc.
 


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