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			 warrior: hard to hold aggro till highendweapons/fast procing weaps are acquired, will be easier with kunark.  
		
		
		
		
		
			monk: dps, puller, can tank in low/midlvls bard: puller, can tank in low/midlvls, cc, rng: dps (some sort of), can pull if outdoors, can tank in low/midlvls (monk/bard better) shk/pal: puller, tank rog: dps shm: buffs, backup-heals, dps (some sort of) druid: buffs, backup-heals, dps (some sort of) clr: heals, dps in undead zones, wiz: dps (check mana once in a while on them to see if they r afk) chanter: buffs, cc necro/mage: dps easy to find groups hard to find groups this is how it goes when iam leading groups and searching for others to fill spots. but still, there is no golden rule on how a group should be formed. i had a group last week in unrest/fp of 5 casters and me as a bard being the puller, tank and cc killing stuff nonstop 
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		Mitic<Transatlantic Nihilum>  | ||
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						Last edited by mitic; 04-15-2010 at 07:00 AM..
					
					
				
			 
		
		
		
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