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#1
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![]() Why are we handling raid encounters like the U.S Senate? Do we really have to have rules of order to engage mobs?
The 30 minute timer doesn't work especially in fear when you can just chain charm a mob to keep the timer from being called, the 15 in a zone is detrimental cause it holds a encounter if you can only muster 14 (the difference between 14 and 15 is what one bard? One druid?) it's not make or break to an extreme sense. These encounters should be first to hit, first to get, If any guild thinks they can attempt a mob with less than 15 let them, if another guild is behind them and thinks that this guild is too slow they should just make their way to the mob, I'm not advocating KSing the mob but dear god do we really have to sit and twiddle our thumbs for 30 minutes for a guild to engage? These rules are not so much raiding as much as inter-guild politics, and it not only feels fake to the classic experience but they're total bullshit to begin with and serve no point other than to deter "collateral damage" Very few people in the end game scene like these rules, everyone else I've talked to wants FFA, they want the ability to compete as rival guilds not play Rogers rules of order on every single encounter, and you as GM's should have to babysit, and coddle these raid guilds. If a raid guild is crying to you in IRC about X guild leapfrogging, or Y guild cockblocking their encounter, you as GMs have the right to ignore those complaints, it's not going to hurt the server because cry babies always return and if they don't, did you really want them here in the first place? I'd say remove these ridiculous raid rules, and stop enforcing them, let raid disputes be between the players and keep it FFA, or have you completely forgotten what EQ was 10 years ago or even 2 years ago for that matter? | ||
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