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Old 04-30-2012, 08:12 AM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default Lets play the "if it was my server" game

People bitch and complain (i know i do) about how server is run. How would you run it?

Heres my take:

- Item loss, 1 item per death, anything that isnt bagged with weapon slots being non-lootable.

- No xp loss in pvp, respawn with low health and no mana.

- Xp rate the way it is right now

- coin loss

- Hands off approach to GMing, with only trains, 3rd party cheats and exploiting being off limits.

Custom tweaks:

- Basic starter and mid range no drop set patched in, so that players can mix and match with droppable loot. With item loot, this would make sure that item looting is not too harsh, and at the same time making Gfay come alive again because people actually care about something other than high end twink gear they will never, ever lose. AKA making the server have an economy other than top end gear exchange.

- PVP events that are geared toward letting players make their own fun. Like the halloween event of 2001, where event mobs spawn in an area and players go batshit and swarm the zone, killing each other, killing event mobs, noobs running around looting the awesome gear left to rot getting repeatedly killed by high level mobs trying to get to said loot.

- Global OOC until my awesome ruleset repops the server (cheeky grin)

- Finding some way to allow people to 2box strictly for item exchange between characters (if this is too complicated, then do not allow 2 boxing)
 


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