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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content?
Yes 75 42.13%
No 103 57.87%
Voters: 178. You may not vote on this poll

 
 
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  #10  
Old 05-08-2012, 11:06 AM
Ravager Ravager is offline
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Join Date: Dec 2011
Posts: 2,731
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Quote:
Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
The server wasn't created to enable casual players to kill raid mobs that they didn't see in classic. It was created to recreate a classic experience. And there certainly wasn't much killing of raid mobs in classic just because you thought it would be fun to go do it once, as far as I can remember.
Variance should go then.

From the front page:
"Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, starting with the original 3 continents and a max level of 50, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience."

I can't experience it if one guild blocks the content. It's a hobby server created for nostalgic purposes. If it isn't for the casual player, which makes up the majority of the population, who was it created for?
 


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