Quote:
Originally Posted by Thedonn
[You must be logged in to view images. Log in or Register.]
Could be in some small part due to some players and groups don't understand their end of CC and healing?
I almost never see a tank or some self appointed DPS-master-of-the-universe melting faces stop, turn off auto attack long before 50-60% health, and take a few old fashioned punches to the head before running away like a frightened child from the angry mob to let someone else gain agro for a few so the healer can lay a huge heal to get them back in the fight without dumping three quarters of their hate list onto the poor healer. I very rarely see groups establish a MT / MA. I see most rogues, wizards and enchanters use their biggest DD, strongest attacks and most agro-grabbing CC spells within the first 20% of the mobs health, causing tank to lose agro, and healer having to spend more mana on healing the squishy DPS madman in the group etc as he or she runs around screaming ahhhh not in the face, get it off me, get it off me! and the healer spends all their time on their ass trying to regain mana but the DPS-master keeps repeating the procedure every few pulls... you get the picture.
There's lots of things we can all do to make other classes lives easier in group and maybe we'd see more of them around? Not saying it will solve the problem, end world hunger and find lost kittens... but it might help a little if we all help others in our groups understand how to make the healer n CC lives better and less stressful to play when we see people doing really stupid shit in groups.
|
This is where I feel druids fit into groups with backup/spot heals, roots/snares, resist buffs/regen/ds and Evac's if all else fails.