Waking Kerafym
Why not modify the encounter so that the entire event respawns after the warders die and he goes on his rampage?
It was awesome on Live, sure; nobody really knew what the effect would be. On Tallon Zek, I seem to remember Pandemonium using this as leverage aginst their opposition, so it makes sense on the PVP server. But in an environment such as this, one in which all of us know the score, what is the point in allowing a tiny fraction of the then-current the player base the ability to take that experience from the rest of the people who play, or will play, on Project 1999?
What is the harm in the entire population farming avatar weapons until the end of time? There will be no new encounters to break in a "next expansion." The waking of the sleeper really is the end of the line for raiding on this server.
Thoughts, opinons?
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