Quote:
Originally Posted by Tr0llb0rn
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Items represent a time investment, coin represents a time investment, and so does XP.
The reward is costing your enemy some time, setting them back. Making them just that much weaker and (hopefully) you that much stronger as you maintain your xp flow, plat farm, item camp,etc. (whatever you were doing/pvping over).
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No, dude, the reward is getting an item or getting coin.
You don't get exp for killing someone, for the obvious (exploitable) reasons. So we are left with half of the equation and it leaving a sour taste for most players. It's fairly important to include high reward alongside harsher penalties. One without the other never works too well.