Quote:
Originally Posted by Omnimorph
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In classic, and pretty much until velious raid gear, knights didn't get the truly nice dmg/dly 1 handers. Massive dragonclaw shard, Ntov loot etc. So a 2 hander will ALWAYS do considerably more damage than a 1 hander + shield, and due to there being an issue with the ac cap on this server (or so i'm told) then AC from a shield isn't that much of a benefit.
So yeah, a 2 hander is probably the best option.
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I was talking in terms of the scope of the server with the long haul thru Kunark and Velious in mind. In classic you can do pretty much whatever and get away with it. Let's face it, you don't even need tanks in classic. A good puller and a mage pet or two will do the trick in most situations right now.
But I wouldn't suggest people try that down the line. Nor would I suggest that knights get used to 2 handers in every situation. Nor would I suggest people not play warriors. The server is going to need knights who are properly geared and know how to play their classes, is most definately going to need warriors, and is going to need people who know how to help warriors with aggro.
2-Handers are fine, if you still build your toon like a tank and use them judiciously, but I've been grouped with a slew of small-race SKs recently who use 2 handers exclusively who constantly complain about casters not stunning caster mobs, yet they can't be bothered to use a shield to bash, themselves. One even made some comments about "AC being useless on this server" about 20 mins before bitching that the healers in the group were taking too long to med every couple of pulls.....which would probably explain why the healers were burning so much mana keeping him healed.