Quote:
Originally Posted by HippoNipple
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This is why there cannot be one server with one set of rules. Not because of what this guy is saying is correct, but because like him many don't understand the point of PvP in a game like EQ.
It isn't supposed to be something you do on the side. It is a freedom to do what you want and not have a game restrict your actions. It is not sitting aside and letting a guild push you around because they have someone sitting at a spawn for 10 hours. You do what you want. You take what you want. It is fair, challenging, realistic, exciting, and gives the community personality.
Blue and Red is split and you can't make someone that is one way enjoy it the other way. Some people may stray from red and blue to the other because they are fed up with server drama or population problems but for the most part, some people can't handle the freedom and threat of PvP and are blue for this reason.
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Horse-shittiest comment in this thread. Completely gloss over the content of the post and fall back to the "bloob versus outlaw" argument. "Six years of SZ experience? Ignored." This isn't about sandbox (DayZ) versus carebear PvP (WoW). It's about the modern EQ PvP experience, which, if you had actually digested the content of his post, would reveal to you that a game which is specifically designed for and caters to opt-in PvP is much more popular than your Outlaw-or-Fuckoff utopia.