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Old 01-29-2013, 06:42 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
Default Loraen's Epicly Unsuccessful Fear Adventure

So I haven't been doing much in the way of God mode stuff (I think
Dartain wore me out) but today I decided to conquer the Plane of Fear. (I
should mention I hate posting these unsuccessful reports but I feel I owe it
to my public to show that I'm not really that much better than anyone else,
I just try more.)

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http://s7.postimage.org/rx69nxhvt/EQ000170.png

I ported in, was immediately jumped by 5+ mobs, got a few stun resists
and Z-axis mez problems and overall mistakes and decided I wasn't
quite ready to die; capped out. After recharge I tried again, this
time I got a few scareling teleports on my pet and each time this
resulted in a few more mobs. I was still not doing too badly until a
glare lord showed up right as charm broke (again) and I was gibbed
(1500 damage in 1 second roughly) before I could cap out. So I ported
in again and managed to loot my corpse before capping out (again) due
to low mana pool. At this point I felt like I was spending more time
recharging my cap than anything so I decided to change my strategy a
bit. I don't think the actual zone in to Fear is that bad, the
problem is the fucking scarelings and their ports which are
practically a siren call for more mobs. So this time I carefully
calmed the scareling near the portal and kept another one mezzed and I
was able to kill 4 mobs before having to cap out due to lack of mana.

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http://s2.postimage.org/m4gf5vjfb/EQ000172.png

I was really abusing the strings as charm kept breaking. I managed to
pick up a Shissar Focus Staff in VP; I really wish that thing went up
to 51 instead of 49 which would make it a godly item even with a 16s
cast time; as is its good but not fantastic.

So I recharged my cap (again) and went back to finish the last
scareling. I decided to try rooting my pet to see if this would
prevent the gate. This turned out to be a very bad idea; my pet was
teleported anyway but could not run back, and aggroed pretty much all
of the west wall roamers. Capped again.

At this point I was really determined to fuck up some scarelings and
zoned in with the intention of chainstunning them. I zoned in and was
immediately jumped by the ex pet (by now I was really beginning to
regret weaponizing that guy and zoning into an ass kicking every
time). I was about to go to work on the scareling near the zone when
I was jumped by two spiders and another gorilla. Once again I just
got screwed on charm breaks (I had started with 10 charges on my
strings and I was down to 4 at this point) as well as getting jumped
by a bunch of adds (again). At least I did manage to kill one
gorilla, so progress, kind of.

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http://s9.postimage.org/q97ny58al/EQ000173.png

My new goal was to kill that stupid weaponized see invis gorilla which
was making my life miserable on each of my many zoneins. Of course he
was immediately teleported off the hill so finally I said fuck it and
followed him. He ended up in the middle of a pile of scarelings which
I thought was the end for sure but one of them was 51+ and kept
summoning him back every time they port/healed him. He managed to
kill two before he was slain.

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http://s8.postimage.org/ne6ffvq8z/EQ000175.png

I was actually almost happy when the glare lord showed up as finally I
would have something to tap. One of the biggest problems with this
whole business is all the fear mobs have so many HP that the fights
take forever. I would say they have 50-100% more hp than normal L50
mobs which is quite tiresome. I was using the strings at this point
more to save mana than anything else as I was having to CC 6-8 other
mobs near the west wall anyway. Finally I just ran out and had to cap
(again). Kill total was 4-5 including the annoying roamer so
definitely progress.

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http://s7.postimage.org/43s43mwuh/EQ000178.png

At this point I was feeling pretty good that I had finally broken the
zone and was ready to kick some ass when I found:

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http://s8.postimage.org/u8zk7wtcz/EQ000179.png

This by the way is why I don't have such a huge problem with TMO. TMO
is at least honest that their goal is is steal all your mobs; BDA
basically does the same thing only less effectively and with an irritatingly
holier-than-thou attitude. Taking fear and insulting the guy you took it
from is fine according to server rules; I had capped and abandoned the camp and
fear isn't considered a camp anyway. TMO does this kind of thing all the time.
But it is not a nice thing to do either for a guild that supposedly is all
about playing nice. They knew I was there (I wasn't anon, and had been in fear
for ~30 consecutive minutes before I capped out), they just said fuck
it and went anyway. And when I did show up they didn't offer to
negotiate (I would have been happy to just finish my break which was
almost done) and then just kill a golem, not quite 100% but whatever
its my challenge, instead they just said fuck you. And then they asked
for c2.

Anyway, lessons learned:
* Don't weaponize the gorilla that roams over the entrance, instead get him killed ASAP
* Don't do this when CT is in window
* Keep the scarelings away from the pack and mez the one near the entrance
* Use calm and blur to save mana, and when you get low mem gate to save cap funds
* Stockholm is a tool

I'll try again next week or so.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
Last edited by Splorf22; 01-29-2013 at 07:02 PM..
 


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