Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-17-2013, 09:57 PM
maximum maximum is offline
Planar Protector

maximum's Avatar

Join Date: Oct 2009
Location: Austin, TX
Posts: 1,157
Default Door Behavior: opening, shutting, and reopening speed

I could not any find post about this, but this non-classic bug has been implemented since Launch (2009). This issue may be un-fixable (like the Kelethin lifts).

On P99, reopening a door requires it to be 100% shut. This is not Classic. On Live, a door could be re-clicked (and re-opened) immediately when it begins to close. On P99, you must wait until the door closes all the way.

For example, a rogue picking the locked Sebilis Crypt door could spam-click the doorjamb to keep it open. A rogue picking the first wooden door in Befallen could spam-click the door, and it would quickly open and close the door (and also get much faster skill-ups). This isn't occurring on P99.

This is occurring with regular doors and also the Kunark "vertical" doors (like the ones in City of Mist).
__________________

Amax MNK / Amalgamax ROG / maximum
Begging (227)


EQ Map Archive (1,000+ images)
P99 WikiEQ Patch Chronology
Last edited by maximum; 02-17-2013 at 10:18 PM.. Reason: skill-ups on Befallen door
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:38 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.