It was called "The Great Turkey Day Massacre".
There were several games before EQ of course, not even including MUDS. One was called "The Realm".
It still exists today.
It was actually the only online game released by Sierra Online. It was quite successful and while the graphics were a bit hokey, and PvP rife with cheating (cheaters would intercept packets giving away the opponents next move in the turned-based combat) it did entertain us quite admirably for several year before EQ sucked us all in.
What happened was that a new version was planned, everyone was promised that all items and gold would carry over into the new game. They promised the players this six months in advance and EVERYONE hoarded gold waiting on release of The Realm 2.0.
The economy, on release, was a disaster. Combat item decay was part of the money sink, but it was stupidly easy with the 50k gold you had sitting in you chest at the house. EVERYTHING about the economy sucked. The smallest magic items sold for incredible amounts (sound familiar?).
So on Thanksgiving in 1997 they simply took it. ALL of it. Any items that were overpowered in the new version, gone, every character no matter their level was given 10gp. That was IT.
Of course there was great gnashing teeth. Many of us, for weeks, ran around in armor that was literally falling off, because we couldn't afford to fix it. People WAILED.
But in the end, it worked. It was a much healthier game in the end.
Ezzy
WTS a 4 CHANT WRATH! (because real men use adamantium mauls)