Quote:
Originally Posted by Faerie Blossom
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This has absolutely nothing to do with what I said, and I don't care about the classic vs. non-classic debacle.
Would classic resists be better for the server, or not? Am I missing something because I'm druid main?
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Because CC spells landing only benefits zergers who attack people 6vs1. If you design the game so that CC spells land enough that they are worth casting in a 1vs1, then they will be horribly overpowered in every other scenario imaginable.
I told Null this 4000 times and he refuses to acknowledge it. He played a beastlord in PvP on EQ live and was mad because he couldn't land turgurs in PvP or something, so he tried to create the ultimate beastlord PvP server.