Quote:
Originally Posted by Cippofra
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Around here, popular opinion is all of WoW is easy. Leveling quickly vs slowly = challenging apparently. All of these people who complain about how easy WoW is must be breezing through heroic raids without a thought.
EQ is extremely challenging though. That 1,498th crocodile I killed was a real work out. Very tough I tell you. Most of the others were easy.
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First, Heroics are in fact a breeze. anyone who commits enough time to get the purples necessary to do them can get through them without a thought.
The difficulty doesn't come in when fighting a particular monster in EQ. The difficulty comes from other factors. Are there Sand Giants near where you fought that croc? did you aggro it? Are you pulling to a spot that's safe? If you're fighting orcs (I assume you're referencing Oasis zone in your post) did pull just one? Are you in a spot where pathing mobs won't get aggro as well? Can you handle two mobs if you get more? Are you bound close if you die? are you in a spot you can personally get to while naked if you die? Will your group stick around if there's a delay? Do you have enough time to stick aorund after your death to regain your lost 10% exp?
The rewards come significantly slower and the penalty for a mistake is huge in comparison to WoW. That's what makes it more challenging.
In WoW all you do is follow a map to your next target. You generally can't even accept a quest unless you're the appropriate level to do it by yourself. the only exception to that is dungeon quests. Anything outside in the open world is tuned to be defeated solo under almost all circumstances.
Oh by the way, there's no in game map, nor is there a compass, just so ya know OP