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#6
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Bump! Hate generation per swing is still not right. Dual wielding classes who hit more often should be generating more aggro due to more swings vs the NPC. Total swings is what counts for aggro as a melee moreso than actual damage dealt.
For example in these EQlive tests (also posted in OP (test done in 2005)) - 70 swings took aggro off 4x terror casts, total damage was significantly different: Test 1: 70 swings (last double) 2278 damage 47 hits 23 misses Test 2: 70 swings 3580 damage 49 hits 21 misses
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Zeelot <TMO>
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Last edited by Zeelot; 06-26-2013 at 01:25 PM..
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