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Old 02-05-2014, 07:37 AM
Nuggie Nuggie is offline
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I'm not a dev, just a regular joe with another trade.

So I have two thoughts on this, keep in mind my previous statement.

#1 Keeping track of the changes that hundreds of people make would be problematic. In regards to backtracking to fix stuff that wasn't coded right.

#2 Who's to say he doesn't give out the code and someone starts antoehr server with it? Thereby losing control of the project.

I say he keeps it as is.
  #2  
Old 02-05-2014, 10:07 AM
fadetree fadetree is offline
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I am a developer. Open source has its benefits, but is a clusterf*ck as often as not. You need to have someone riding herd *constantly* and defending why developer a can't put special feature b in, and deconflicting changes.
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Old 02-05-2014, 10:10 AM
JackFlash JackFlash is offline
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Never going to happen.
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Old 02-05-2014, 10:11 AM
Estu Estu is offline
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Guys, anyone who wants to can work towards being a P99 developer and getting source access. The first step is to work on issues for which the P99 source is similar enough to the public EQEmu source that you can fix them without having dev access. Talk to Rogean and Nilbog about it, or other devs. If you show them that you're competent and trustworthy, you can be a dev. I was going down this road for a while until a bunch of stuff came up IRL and I lost the free time to work on it - I have several unfinished projects I was working on that I can tell people about if they're interested in dev-ing.

One reason it doesn't make sense to make everything public is because it destroys what mystery there is about the game for the players. We already have a huge amount of information on how the game works on the Wiki and on old Allakhazam posts, but the moment you have access to the database and the source code, your amount of knowledge about the game increases dramatically. Once you know exactly how every single thing works, the game becomes a lot less interesting to play.
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  #5  
Old 02-05-2014, 10:19 AM
DrathMaximus DrathMaximus is offline
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I'd love to help myself (one day, not nearby future) if possible. Coding (C++ and BYOND.com) is one of the few things I know (I'm no expert at it by all means) along with severe weather forecasting (I got that aced) No clue what language EQ uses, never bothered checking - in fact I never knew there was a released source of (older?) live. While I was never a great game maker...I found that I did excel at troubleshooting mistakes lol.
  #6  
Old 02-05-2014, 01:08 PM
baalzy baalzy is offline
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Quote:
Originally Posted by DrathMaximus [You must be logged in to view images. Log in or Register.]
I'd love to help myself (one day, not nearby future) if possible. Coding (C++ and BYOND.com) is one of the few things I know (I'm no expert at it by all means) along with severe weather forecasting (I got that aced) No clue what language EQ uses, never bothered checking - in fact I never knew there was a released source of (older?) live. While I was never a great game maker...I found that I did excel at troubleshooting mistakes lol.
afaik the eqemu code is not a release of any version of live (Sony would shut down every emulated server in a heartbeat if it were true) it's an open source project by people who wanted to create a private eq server by approximating the mechanics and implementing them in their own way.

Then the devs here branched the code, using some of it and completely gutting/rewriting other parts of it.
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  #7  
Old 02-05-2014, 11:27 AM
fadetree fadetree is offline
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Perl and c++ iirc
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  #8  
Old 02-05-2014, 11:29 AM
Estu Estu is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
Perl and c++ iirc
This. And MySQL database.
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  #9  
Old 02-05-2014, 11:54 AM
Haynar Haynar is offline
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I fix stuff.

Sometimes fixes on complicated issues dont go smooth.

I have spent a significant amount of time working on the TT issue. Finding right balance of fix. But much is based on how client will behave. We dont have source code to client, so not all changes can predicted.

You would not believe the time spent just getting this clunky ass eqemu code to handle the user numbers we throw at it. And much is being done to prep for Velious release.

Ever seen a zone with 1000 ppl in it? Stand by!

Hopefully ghosting is fixed now.

Release source? Hah. Its very controlled access.

H
  #10  
Old 02-05-2014, 12:07 PM
dax dax is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I fix stuff.

Sometimes fixes on complicated issues dont go smooth.

I have spent a significant amount of time working on the TT issue. Finding right balance of fix. But much is based on how client will behave. We dont have source code to client, so not all changes can predicted.

You would not believe the time spent just getting this clunky ass eqemu code to handle the user numbers we throw at it. And much is being done to prep for Velious release.

Ever seen a zone with 1000 ppl in it? Stand by!

Hopefully ghosting is fixed now.

Release source? Hah. Its very controlled access.

H


Thank you [You must be logged in to view images. Log in or Register.] now if i can only hit the lotto i could donate more !
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