Quote:
Originally Posted by Gaanon
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Simulated repops are classic, like that argument even matters.
I got along great with Nihi when I was with them, and RD when I was with them - and Holo, and now with Az.
I think you're just talking out your ass because I laugh at how broken the end game is - and that people are desperately trying to keep it that way to ensure they have a 1 guild farm box.
Can't do this conversation again, too many retards, HB bringing up variance again, even though GM's and players agreed on simulated repops. Evidence that simulated repops allows guilds other than #1 to take mobs and contest.
Can't get through to retards, Kergan you're the type of guy who would argue the most obvious shit just for the sake of arguing it. If the GM's haven't figured it out by now, I fear they never will.
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I have zero problem with simulated repops. I've posted this tons of times. Simulated repops will still go 95% to Nihilum, if not more. So instead of 50-60 pieces of raid loot going to Nihilum and 0 to Azrael/whoever, now 90-100 pieces of raid loot go to Nihilum and 0-10 to some other guild. All it does is further the gear advantage the biggest guild already has and encourage Nihilum to not only recruit more mouths but gives us the means to feed them. You want to know why Nihilum people in general support your simulated repop idea? Because it helps us
more than anyone else. I'm sorry you're too big of a moran to see this.
But you seem to have an issue with the whole zerg mentality, keep down the little guy shit. That's EQ, that isn't going to change. You want a game that a small elite crew can keep up with a swarm of locusts? Go play a game with instanced content and caps on the amount of people in a raid without PVP. Plenty of them out there to choose from.