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#21
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I think the zone experience modifiers should be swapped around at random intervals. It seems like in velious or it might have been luclin that they started doing this. Allakhazam would then post the current hot spots as people discovered them. Either way I think it would be a big improvement as people stacking and constantly petitioning unrest camps feels completely non classic.
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#22
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Here is an interesting insight to the topic, that is classic, about 1.5months after the release of velious. http://everquest.allakhazam.com/edit...rs_letter.html
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Last edited by psway; 08-11-2014 at 12:35 PM..
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#23
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Quote:
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#24
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Fun stuff about ZEMs, but I bet on p99 you could put double XP into places like runnyeye and dalnir and cazic thule and they still would hardly have "legit" xp groups in them... just more PL and solo/duo.
I mean, the fact that live servers had zones that were so underused that the devs wanted to boost XP in them, despite those servers having at least double the population total of p99 (with a much larger portion of that population still in the process of leveling up)... that shows that it isn't even a population issue. The game's loot and bind mechanics and dungeon difficulties are just soooooo far from "balanced" that you can't bandaid it enough to get more than a significant number of 20s willing and able to group up to XP in the bottom of runnyeye, etc. | ||
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#25
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Quote:
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#26
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Quote:
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#27
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There are a lot of factors that play into it. Familiarity is one, sure, but so is the ability to quickly travel to the place from ports/EC or to do it with less than perfect groups (no CC or no tank or no healer)
The P99 community is a lot more centered on ECom and the buffs/trading it provides so there is very little local population in the Halas/Qeynos area. This means that getting pick-up people for Blackburrow, Permafrost or even Karana is tougher which in turns causes other people to just move to ECom. At the same time, places like Oasis are favored because they provide very steady streams of steady level mobs that can be camped for, unlike places like the Karanas or Everfrost where mobs are a lot more mixed. And unlike dungeons it can be safely done with groups that don't have all necessary roles.
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#28
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Quote:
I put quotes around hard to emphasize that other might think this stuff is hard, but if that is the case, good thing you play here, because you would never make it in any modern day MMO. | |||
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#29
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Quote:
However, walk up to a typical experience-yielding mob in a modern MMO and P99 and just start attacking while spamming abilities. Do this 5 times in a row. The modern MMO character will probably have full mana/hp by the end of it, the P99 character will probably have died/went oom by the third mob. "BUT THAT JUST MEANS THAT THE GAME IS SLOWER!" Maybe, but you're still not accomplishing the same thing with the same resources. That being said, have an 8 year old kill a few lvl 50+ mobs in WoW vs doing a quad, single pulling or having adequate mana conservation in EQ. | |||
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Last edited by sox7d; 08-11-2014 at 05:06 PM..
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#30
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Once you get passed the twitch mechanics in wow the game design, aside form lore, is incredibly shallow. I could LFD. Or I could fly there, in record time, to solo the normal mode dungeon.
Besides, I would argue that the time/patience it takes to accomplish tasks is a function of difficulty. I never once have thought in wow." First were gonna pacify those two mobs and root pull the others. I will then continue to root mobs as we back up to the entrance. Should this fail, we all need to gtfo of the zone". In wow just zerg it, if fail, blame the tank. Later complain about long query times while running around in place in the current main city. We will re-run the same dungeons to obtain gear that is a duplicate copy of the end game gear with just a smaller multiplier on the stats. Even If we don't get the armor were camping, after enough tries, we will have enough tokens to buy a slightly different version. Once you've mastered your rotation, addons. There's nothing left. It is completely on rails. Edit: Sorry those are just a series of blurbs that came to mind. I'd honestly rather continue talking about the zems lol. | ||
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Last edited by psway; 08-11-2014 at 05:30 PM..
Reason: ranting
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