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  #11  
Old 08-30-2014, 12:39 AM
Swyft Swyft is offline
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Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
Then what exactly WAS the problem before?
No clue I was actively hunting 60's at lvl 52
  #12  
Old 08-30-2014, 12:40 AM
Gaffin 7.0 Gaffin 7.0 is offline
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pvp is more stale for sure, i think it should be 8 lvls till 52 then use 4
  #13  
Old 08-30-2014, 12:46 AM
compulsion compulsion is offline
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Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
Then what exactly WAS the problem before?
For some people it was the xp loss on death. Nerfing that and the range at the same time was a bit much.

For a healthy PvP environment, 6 levels would probably be the most reasonable. A 52 does not have the Kunark spells or discs to do anything to a 60. By 54 casters have upgraded nukes and shield of the magi, priests have sheal or remedy/DL, and melees have discs. A 52 will get pointlessly victimized by a 60, while a 54 can put up a good fight, and our level range should reflect that. 4 levels is arbitrary and meaningless, and less than the level range for 3 of the 4 live PvP servers.
  #14  
Old 08-30-2014, 12:53 AM
xblade724 xblade724 is offline
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NO it's not. It's from Rallos Zek rules, and WTF someone two tiers of spells higher than you going to kill you? It's SUPPOSED to be like this -- an unfair fight is not a fun fight.

Level 20 anything vs lvl 28 anything will DESTROY you, no contest, no fun. The same could be said about lower or higher levels, all the same.
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  #15  
Old 08-30-2014, 12:59 AM
Bazia Bazia is offline
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i care less about dying to a 60 at 52 1v1 then my group getting griefed by one guy killing my clr or enc and i cant help
  #16  
Old 08-30-2014, 01:09 AM
Swyft Swyft is offline
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Quote:
Originally Posted by xblade724 [You must be logged in to view images. Log in or Register.]
NO it's not. It's from Rallos Zek rules, and WTF someone two tiers of spells higher than you going to kill you? It's SUPPOSED to be like this -- an unfair fight is not a fun fight.

Level 20 anything vs lvl 28 anything will DESTROY you, no contest, no fun. The same could be said about lower or higher levels, all the same.
LOL nope I've killed so many 60's at lvl 52, but your right it was unfair...for them! Hell my wiz used the exact same nukes from 52-56 was absolutely no difference in those lvl's.
Last edited by Swyft; 08-30-2014 at 01:16 AM..
  #17  
Old 08-30-2014, 01:11 AM
Eslade Eslade is offline
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I remember voting for a range of 6 at the top end when it was up for debate. We need a flagging system so that lower players can attack higher level players and higher players can kill those annoying oor healers/buffers.
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  #18  
Old 08-30-2014, 01:18 AM
Clark Clark is offline
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I like +/- 4. Is what rallos zek and zek used!
  #19  
Old 08-30-2014, 01:20 AM
BigTB BigTB is offline
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Been leveling steady this last week, SO MANY times some ding dong rolls in on group and i cant root because I'm too low, really makes shit feel blue as previously stated.

tired of not being able to clear people out of my camps as well

8 is great
  #20  
Old 08-30-2014, 01:24 AM
Eslade Eslade is offline
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Quote:
Originally Posted by BigTB [You must be logged in to view images. Log in or Register.]
Been leveling steady this last week, SO MANY times some ding dong rolls in on group and i cant root because I'm too low, really makes shit feel blue as previously stated.

tired of not being able to clear people out of my camps as well

8 is great
You say this until you get to level 52 and a vp geared bard decimates your group with little to no recourse.
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Edalse Dwarf Cleric
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WIPE IT CLEAN ITS TERRIBLE
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