Quote:
Originally Posted by Komodon
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Actually it does, because somewhat better is still a lot better then maintaining the current state. It's also that simplified/defeatist stance which continually keeps in-game poopsocks alive and well, and why we'll never be able to convince the GM's to lower variance down to a level more favorable for everybody.
You are just incapable of seeing that due to the fact that it still won't do anything to serve your own ultimate agenda....separation from having to compete against Class C guilds in hopes of getting more of the merbs you want.
But like i guessed, nothing new to see here.
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The issue with this is that there is typically a lot of momentum required to make even the smallest change, so it's sort of wasteful to try to build up that momentum toward a change that someone feels will only be a band-aid. Would decreased variance somewhat alleviate some of the issues in raiding? Maybe. But in and of itself, for some people it may not be a worthy end-goal toward which to direct momentum.
At any given point, it always seems that the status quo will not be changed, but inevitably, with enough people putting momentum, it does get changed, in spite of what those in control may have said. For some people, it's probably worth maintaining the raid change momentum behind the "R/C , repops FFA" idea at the risk of getting nothing, since the thing being risked may not really be all that important and may not at all come close to the type of raiding / competition they envision. Directing that momentum to make a largely inconsequential change in their eyes is wasteful since it is hard to build that momentum up in the first place.