Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 08-04-2015, 03:39 AM
winter888 winter888 is offline
Kobold


Join Date: Jul 2014
Posts: 177
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I think xp was made to split evenly between the group, but hybrids got a bonus applied to their share of xp that counterbalanced the fact that they needed more xp to complete each level.

Wasn't there some implications for hybrid death penalties though?
this is barely be true , i think. there's level difference and race differrence, so the group exp cant be splited evenly. Or it will be unfair to those high lvl chars.

And current exp distrbution system works according to all the summary of race/class/level exp mod things. If you remove class mod(for hybrid), you have to rebalance race and level part or some other way maybe. I m just curious how the CLASSIC eq did this.
Last edited by winter888; 08-04-2015 at 03:45 AM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:31 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.