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  #241  
Old 04-07-2016, 05:20 PM
arsenalpow arsenalpow is offline
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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Because there aren't supposed to be these rules beyond the basics of KSing/Training/Ninja Looting. The game wasn't engineered to have all this player and staff intervention. You're creating an artificial raid environment to try and float more guilds at the top than the game is meant to support.
Emulated non-classic server seeking to replicate a classic experience. Gotta tweak some shit. Stop being dense.
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  #242  
Old 04-07-2016, 05:24 PM
Loke Loke is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Because there aren't supposed to be these rules beyond the basics of KSing/Training/Ninja Looting. The game wasn't engineered to have all this player and staff intervention. You're creating an artificial raid environment to try and float more guilds at the top than the game is meant to support.
I blame Unbrella for the current state of lawyer quest. Back in my day everquest law was a noble practice pursued by only the most respected gentlemen. Now we've got all these big guild lawyers running around with their diploma mill law degrees... its just plain uncivilized.
  #243  
Old 04-07-2016, 05:26 PM
dafier dafier is offline
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Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
People need to stop acting like children.
This.
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  #244  
Old 04-07-2016, 05:27 PM
PureLo PureLo is offline
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So when is the new server coming out to split the population of play styles since a class system obviously doesn't seem feasible?

No discord, may as well open a second current state server with /movelog for accounts. That seems to be the only way anything progressive will get done considering 2010-2011 raiding will never seem to happen again as even Sirken himself stated would like to see happen where respect and decency were at the forefront and not this current level of ridiculousness that somehow continues to elevate.
  #245  
Old 04-07-2016, 05:27 PM
Samoht Samoht is offline
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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Because there aren't supposed to be these rules beyond the basics of KSing/Training/Ninja Looting.
So after everything, you're saying that what Awakened did was worse than what Aftermath? Typical deflection!
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  #246  
Old 04-07-2016, 05:28 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Emulated non-classic server seeking to replicate a classic experience. Gotta tweak some shit. Stop being dense.
It's not being dense, it's being realistic. I'm not advocating for either of the top guilds - I don't care about either of them. But you can't tell me that every time I/we/they/us/whoever tries to 'tweak' something, it doesn't come with a laundry list of unintended consequences. And, those unintended consequences are a result of us trying to support this artificial raid scene.

Throughout my time here I've come to figure there are only two real solutions;

A) Eliminate most of the rules and let the two largest guilds of knit-wits battle each other into attrition and winner takes all/the server goes back into a dark age where a single guild controls all content, or

B) Rotations (with very high barriers to entry)

And though I haven't actually played blue in well over a year now, I'm not sure which of the two options I would prefer anymore.
  #247  
Old 04-07-2016, 05:28 PM
dafier dafier is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
I blame Unbrella for the current state of lawyer quest. Back in my day everquest law was a noble practice pursued by only the most respected gentlemen. Now we've got all these big guild lawyers running around with their diploma mill law degrees... its just plain uncivilized.
University of Phoenix

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All a fine way to get a piece of paper that means something to few industry companies. [You must be logged in to view images. Log in or Register.]
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  #248  
Old 04-07-2016, 05:30 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
So after everything, you're saying that what Awakened did was worse than what Aftermath? Typical deflection!
No, clown. I was responding to Chest's post in a vacuum. And, you can't come at me in RnF - we're listed as friends on the forums.
  #249  
Old 04-07-2016, 05:34 PM
nicemace nicemace is offline
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Originally Posted by VANVEM [You must be logged in to view images. Log in or Register.]
I'll take your word on the FTE, but you or anyone of the people here from aftermath please show me where in the "new" kael rules it changes:

Q12: What exactly does the Staff consider a stall?
A: As far as engage stalls, the Staff will grant you one DA, or about that much time on an engage before considering it a stall. So it’s important that guilds do not engage a mob until they are ready to kill it. The spirit of the rule (and what we are looking to do here) is to prevent guilds from locking up a target before they are ready to kill it, just to prevent other guilds that are ready to kill it first/faster. If you stall, you need to drop aggro immediately and concede/forfeit the mob. Any number of players can be considered to be stalling a mob, what we look for is the engage of the kill force. I know some of you want an exact number of seconds, or players, or DPS done, but the fact is that’s just not realistic with guilds being so vastly different in numbers and strength while also competing for the same content. The most important thing here is the statement about the spirit of this rule stated above.

Please do not respond with They didn't answer or they said unlimited time, neither of those addresses the fact that FTE was gained with no intent to engage. Which according to Sirken's raid rule is The spirit of the rule

so with that said, what they did was NOT entirely legal. Again I don't think it warrants a 10 day suspenson, but allowing someone to "teach the server a lesson" by Blatantly breaking the Spirit of the Rule. has to be the Absofuckinglutley worst thing we could do to try and make the server a better place.


they didn't break shit. the rules of kael is foot race > get FTE > take a casual amount of time to setup and kill the mob you won the rights to have first attempt. its not a stall. it doesn't even come close to that rule.

the rules are retarded. they were just playing by the rules. no rules are going to fix this server. the raid scene needs a change in dynamic away from classic... but the staff wont do that so enjoy.

ps im not in aftermath
  #250  
Old 04-07-2016, 05:35 PM
dafier dafier is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
B) Rotations (with very high barriers to entry)
I just want to point this out. Velious....and up to end game PoP, the Povar server had a sorta rotation set up by the top guilds. The top guild being Triton.

I remember they said they would rotate NTOV to a guild that can down Sontalak. And, they kept to their word. Over all, rotations worked for the most part on that live server. I remember, I was there.

I also believe that almost all the top raiding guild's leaders would agree to this. Except for a select 1 or 2. Especially after listening to the round table and Sirken talk for 5 hours.
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