![]() |
#1
|
|||
|
![]() Hi all,
Most of my EQ experience is on EQ Live, although I stopped playing because I hate that people multi-box (if thats what its called?) or just can / will hire mercs to fight with them versus finding a group of other players. I enjoy questing and planning out toons, although I'm just spoiled with the modern EQ Live graphics changes as well as the quest journal maps, and how starting out in tutorial areas and cities that have quests to truly get me started... On P99 / EQ Classic, I recall starting out in places that were honestly outright confusing for someone that never did it before. After done in that area, is there a lot more to do? I'd love to get on my toon and do things like join a guild, progress through things like crafting, level up in my skill areas, and quest - which has always been very fun and has treated me will as far as providing hours and hours of non-stop entertainment. I'm looking to get in again as I'm thinking WoW Legion may not bring players back or get them new players as probably hoped... I love the social experience so if there isn't anyone to group up with, it really doesn't offer the MMO experience I'm after. Should P99 be right for me? Looking to have some fun, but it's been a confusing start. | ||
|
#2
|
|||
|
![]() EQ has been not only the only MMO but basically the only video game I've played since I first started in 2000, so I can't really compare it to WoW. You mentioned two of the big things that have kept me interested: that feeling of confusion and the social experience. EQ was just confusing enough* to make me want to learn more, and I like the fact that p99 has retained a lot of the challenge. The social aspect is a big part of what makes that challenge manageable and enjoyable rather than just frustrating. Even if you don't know anyone else on the server, you'll find people to group with and you'll figure it out together.
That'll include long corpse runs, exp grinds, and boring camps for quest items. Sometimes a lot of them, and IMO you have to be able to enjoy or at least tolerate them in order to enjoy EQ. But again, you get help with them. Personally, my experience of the social atmosphere here is far better than anything I found when I still played on live servers, 2000-2003ish. I think it's worth a try. *And just new enough, at the time, to wow me. There's definitely a nostalgia factor in my enjoyment of p99. I imagine it would be harder for me to appreciate p99 if I didn't have memories of being 19 and logging in for the first time the week Kunark was released. | ||
|
#3
|
|||
|
![]() Makes sense, I'll get on real soon.
For me meeting new people and guilding up is an important part of MMO gaming... as well as having a nice quest line to follow. | ||
|
#4
|
|||
|
![]() P99 has plenty of social group opportunities . Some zones are more active than others. If you start off leveling in Gfay, East common lands. Or field of bone you will see plenty of people & can find groups. You may have to first complete a few newbie area spots before you obtain an adequate level to group with others, if you don't see many other people of the same level around.
There are other spots you can go not as active and bring a group with you for less completition for xp. But yeah our community is very active. I meet new people to our server on a regular basis. And if you try some of the active zones for grouping it should be a decent experience in our server.
__________________
- Trunge - 60 SK <Aftermath>
| ||
|
#5
|
|||
|
![]() Welcome to P99. I agree with you on the guild thing in EQ. It makes a big difference in your leveling experience if you have others to group with, talk with and ask questions. We try to form guild groups often. It's also helpful if the guild is in a similar place as you. Our guild is a leveling guild that might be of interest to you. Feel free to contact me in game for an invite or just to ask questions or look for people to group with.
__________________
Ballhaus - 35 Halfling Druid | Thees - 57 Iksar Monk | Siddartha - 51 DE Enchanter Fizziz - 35 Gnome Mage | Sixxes 27 Iksar Necro | ||
|
#6
|
|||
|
![]() Tradeskills are great. Save spider silk and spiderling silk. Even if you don't do tailoring these items are sellable to other players who are. If you put two spider silks in a tailoring kit you will get a silk swatch, two spiderling silks make silk thread, if you do this as you collect you can carry twice as many. Another thing to keep an eye out for, if you intent to blacksmith later on, is LQ/MQ/HQ cat/wolf/bear hides, which you can use a skinning knife (blacksmith made) to turn into LQ x-hide, which you can combine with a silk thread to make leather padding, a stackable item, which you will need tons of to progress through plate armor later on, or can sell for ~125pp per stack for spell money depending on your needs [You must be logged in to view images. Log in or Register.]
Tradeskills are hard and are huge time and money sinks, but it is awesome to be able to make stuff. Being able to gear out your own characters in imbued cultural armor is its own reward [You must be logged in to view images. Log in or Register.] I wish playercrafted weapons were a little better. If you play a shaman, alchemy can be very profitable, if you just stick to SOW and shrink potions. Their trivial is pretty low and people always buy them. Some tradeskills you can master for pretty cheap, brewing and pottery for example, and are handy for future quests and enhancing other tradeskills (brewing to make tempers for imbued blacksmithed armor). There will be a point where you will have the choice of either spending 61 platinum to buy a suit of banded armor, or spend about 200 platinum to make your own and be able to make it in the future. I never regretted doing blacksmithing early on in my characters career, even coming to a mature server. Now I casually make suits of banded for other players and hand it out in the Field of Bone [You must be logged in to view images. Log in or Register.] | ||
|
#7
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|