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#1
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macht's avatar is spot on.
Any melee who lies about being able to be 100% resistant to magic spells at all, especially at 80 mr will be called out incessantly. If you are a moron and exagerrate your claims to the point they become lies you will be called out each time. macht doesn't like that. | ||
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#2
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Also, macht is mad at Heresy even though it's been almost 2 years since they ran him off server.
also, Root > wehrmacht | ||
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#3
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Quote:
I don't think Tash was resistable at all, nor any of the Cancel Magic type spells. It was almost unheard of to resist druid dots, but druid fire nukes were very resistable. Cleric nukes worked the way described above. I don't think I ever resisted splurt but I'm not sure about that. Wizard nukes could be resisted, but I don't think I ever resisted a lure. Mage nukes were weak--they could be dodged AND resisted. Spells with two magic checks like necro/sk snares or druid roots were very easy to resist. Snare was very hard to stick but when you did it also erased SoW. I think I was snared two or three times during the entire year I played on SZ, and every time I'd be shocked. I don't think Harm Touch was resistable, either, or if it was the chance was low. And yes, you could click golem rods like mad and strip every goddamned buff. Does anyone remember Herb from the guild Nine? His entire existence was farming those bracers from Umbral Plains so he could recharge his golem wands 24/7. The most effective thing I could do in group PVP was to chain cast Annul Magic and Cancel Magic or whatever my top two were. I'd click my goblin skull earring in between to refresh gems and strip the hell out of of people. I was completely freaked out the first time I fought on VZ/TZ. There, it was all root and nuke. That was a losing strategy on live. | |||
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#4
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Quote:
Key words "first time I fought on VZ/TZ" meaning that it wasn't like that after the first few months just like every expansion. "there it was all root and nuke" for the first few months. "that was a losing stategy on live" and vztz after the first few months. three words: measure, counter measure In eq, for every strength there is a weakness, for every measure there is a counter measure. The counter measure to crowd control spells is magic resist. When you "earn" your counter measure you will have some invulnerability to it, but no one EVER was totally invuln from cc spells. It doesn't matter how confused anyone tries to get themselves. It won't get any clearer than that. | |||
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