#11
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#12
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Plus it's way easier to transition into a group as a brand new player with a rogue vs a warrior who is under fit. Especially given backstab.
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#13
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For someone brand new to eq, the learning curve is definitely hardest with bard. Other classes like shaman enchanter and necro who have extensive toolkits would be 'harder' in the sense that it will take more time and practice to maximize their proficiency in all aspects.
That aspect simply looks at hard in the sense of how complicated they are to play and does not factor in the "hard" part of playing once you reasonably know what you are doing. For someone NOT new to eq, none of these classes would qualify as candidates for hardest as they can solo and group with minimal gear requirements and have strong abilities gained at low levels. Self sufficient and require little gear. For the person who already knows eq, warrior and rogue. Group and gear dependent for the full scope of levels 1-60. Low end rangers (no duel wield and double attack until later) and knights will have it hard as well, but spells starting at 9 and onward really help to offset this.
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Last edited by Troxx; 07-12-2017 at 07:02 AM..
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#14
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Depending on what you mean by 'hard', I'd have to go with Enchanter myself. You really have to not only be quick and solve problems on the fly, but you have to know exactly what the spells are and what they do and you have a ton of them. Plus you go down like a cheerleader on saturday night if you screw up AND you get everybody else killed so they hate you.
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The Ancient Ranger
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#15
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If you're truly brand spanking new to this game: any of the int casters.
If you're truly new, and you're a cloth squishy and you run up to that first newbie zone mob... Heh.
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Lagaidh Smif
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#16
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Bard is harder than a caster. With casters, you don't actually need gear. Bards need some. They also need their instruments, and their spells are spread all over the world. Plus, bards tend to get encumbered due to heavy armor and relatively low strength. And you're switching weapons constantly to put on your instruments. And you have to twist to be useful, which is hard when mobs keep stunning you and you don't know what to prioritize. And you also have to get familiar with changing targets rapidly if you want to do any CC.
So you're dealing with all of the game's mechanics at once. Sure, clothies have more complicated spells (except the wizard). But players can figure that out by just focusing on their spells and asking around. Bards can't focus on anything. They're constantly distracted. So my vote is bard. In contrast, I'd say monk is the easiest: low gear dependence and the best oh shit button. Monk only gets a little complicated if people ask you to split camps. And even that is easy to learn. | ||
Last edited by easy_lee; 07-12-2017 at 09:57 AM..
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#17
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For a brand new player, probably enchanter. The noob won't understand what to do with the class and will melee and nuke stuff.
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#18
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lol ....Bard plays like most classes from modern mmos, managing multiple abilities quickly (cooldowns) ...so truely new to EQ but not mmos..bard not the hardest..that would probably go to a hybrid who is a subpar warrior prior to 9.
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#19
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#20
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Yeah, there's different meanings for 'hard' going on here. There's 'intellectually hard' and 'hard to take without ragequitting'. Enchanter/Bard would be intellectually hard, ungeared warriors (for instance) would be the other.
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The Ancient Ranger
Awake again. | ||
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