Quote:
Originally Posted by tristantio
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Melee endurance / weapon weight is the #1 big one by far - non-stop pulls with melee heavy parties were never possible unless SHM/RNG were using zings.
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Possible this may have been an urban legend, afraid that no endurance had an affect on melee. According to Sorn's matter stamina bug report it would seem there were no negative effects if your stamina was over 100. Below 100 you lost some str /dex and maybe had a 10% slow.
If people realized this in classic it may have been used to mitigate mob AoE slows, since they used to fight with rez effects so the slow AoE wouldn't take hold.