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![]() Rev 3214 - 3227
Cliff Notes Brotherhood System is now live Getting stuck on loading screen when logging is mostly gone now. *Client being very picky on packet order* Bag item restrictions have been implemented Added some more checks on inventory space when trading, buying etc etc Code:
Revision: 3227 Author: Xinux Date: Thursday, May 03, 2018 3:21:16 PM Message: Added: Brotherhood's should now be working. Added: Cleanup of brotherhoods on server start SQL Update: Rev 3226 - Brotherhood character updates.sql ---- Revision: 3226 Author: Xinux Date: Monday, April 23, 2018 10:53:24 AM Message: Update: Fixed handling of trade window when no inventory space available ---- Revision: 3225 Author: Xinux Date: Friday, April 20, 2018 5:09:38 PM Message: Added: Container restrictions ie... No more non-ammo in your ammo bag Added: Checking target character has enough open space when trading. Updated: Should see less non-crafting items in your crafting table list SQL Update: Rev 3225 - Item add item_fit.sql ---- Revision: 3224 Author: OncaLupe Date: Thursday, April 19, 2018 9:54:27 PM Message: Added Lua:AddQuestPrereqSubClass(Quest, Sub_Class) ---- Revision: 3223 Author: OncaLupe Date: Tuesday, April 17, 2018 10:17:52 AM Message: Fix for using .poicreate command for locations or chunks with special characters in them. ---- Revision: 3222 Author: Xinux Date: Monday, April 16, 2018 3:43:15 PM Message: Update: logging ---- Revision: 3221 Author: Xinux Date: Monday, April 16, 2018 3:22:24 PM Message: Update: More packet order work when logging in ---- Revision: 3220 Author: Xinux Date: Monday, April 16, 2018 2:05:00 PM Message: Update: Changed how items are initially sent to the client since it appears to want them in a certain order ---- Revision: 3219 Author: Xinux Date: Monday, April 16, 2018 11:02:40 AM Message: Update: Adjusted loading packet flow Update: Replaced same values with defines. ---- Revision: 3218 Author: smash Date: Sunday, April 15, 2018 9:27:10 AM Message: Added timed assembly callbacks ---- Revision: 3217 Author: Faux Date: Sunday, April 15, 2018 7:05:32 AM Message: Function to remove all subclass spells from lua. Check for whether a character is dead when they attempt to cast a spell. Some disciple reported being able to res himself after he died. ---- Revision: 3216 Author: Xinux Date: Saturday, April 14, 2018 10:15:35 PM Message: Update: Removed stack size from assembly component display window on icon. ---- Revision: 3215 Author: Xinux Date: Saturday, April 14, 2018 5:25:54 PM Message: Added: Couple of safety checks for invalid items ---- Revision: 3214 Author: Xinux Date: Friday, April 13, 2018 1:05:45 PM Message: Update: Fix for crafting results overwriting vector entry ----
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