Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-02-2019, 02:51 AM
Jimjam Jimjam is online now
Planar Protector

Jimjam's Avatar

Join Date: Jul 2013
Posts: 12,338
Default

Monk has a lot of gear options in classic!

Foremans tunic, azure sleeves, fine silk turban, cloak of shadows, thick banded belt, granite bracer, wu's fighting gauntlets off the top of my head. You can fill out most slots in the teens with mesh armour (cloth weight leather ac). Jboots or soft leather for magic kick.

2hbwise Glowing crook great ratio, attainable early on. A treant staff is handy too.

All that said, ranger is funnest. Have a mage summon you arrows and kite the kell out of ghoul messenger. Short sword of morrin purdy!
  #2  
Old 10-02-2019, 07:52 AM
soronil soronil is offline
Sarnak


Join Date: Aug 2013
Posts: 475
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Monk has a lot of gear options in classic!!
I dunno man, I literally tried to go through every slot , all items of vanilla gear looking at stats and weights.

Those staffs are both heavy and monk is duel weilding 9/35 by then with fists, that seems better. I looked at every weapon. I think cracked staff until level 10 is literally the only big upgrade for monks.

Armor is 1 or 2 pieces per slot are better than cured silk. But some slots have no real upgrade until planar. And even the slots that have upgrades, many times you are just getting something with more AC, very few things have STR. And if you find something that weights even 1 stone you kinda feel bad about it!
Compared to other classes that have multiple upgrades per slot with their preferred stats on them, it just feels less fun a to be a monk from gearing side
  #3  
Old 10-02-2019, 05:54 PM
Jimjam Jimjam is online now
Planar Protector

Jimjam's Avatar

Join Date: Jul 2013
Posts: 12,338
Default

Quote:
Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
I dunno man, I literally tried to go through every slot , all items of vanilla gear looking at stats and weights.

Those staffs are both heavy and monk is duel weilding 9/35 by then with fists, that seems better. I looked at every weapon. I think cracked staff until level 10 is literally the only big upgrade for monks.

Armor is 1 or 2 pieces per slot are better than cured silk. But some slots have no real upgrade until planar. And even the slots that have upgrades, many times you are just getting something with more AC, very few things have STR. And if you find something that weights even 1 stone you kinda feel bad about it!
Compared to other classes that have multiple upgrades per slot with their preferred stats on them, it just feels less fun a to be a monk from gearing side
I feel like this was an intentional design decision thay the monks who spurned belongings were the most effective. Of course that can't pan out in a game which becomes more and more equipment orientated as it expands older.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:02 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.