Quote:
Originally Posted by ldgo86
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Would that be a difficult technical thing to do? Or just something they might not have time for?
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I would not think so. I remember when red99 was in beta I noticed the qeynos spawn point was incorrectly too close to the city gate guards, which could of led to some bind point camping by guards for the more evil people if they messed with their faction a tad. I checked (on EQmac back then) and got the correct loc for the fix.
Put a bug report in if there is not already one.