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#1
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wow this makes me really sad and the extra 2h damage doesnt work either
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#2
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Quote:
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#3
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For how long, do you expect the servers to be locked?
Do you think i am being impatient? :-) | ||
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#4
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20 ~30 mins was announced
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#5
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Thanks guys! (^_^)
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#6
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Was tstaff buffed and it didn't make the notes?
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Tasloin - Walker Texas Monk
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#7
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Quote:
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#8
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monks were never limited to 14 stones ...only lvl 1-51 was 14 the limit at 51 18 stones became your limit at 55 20 stones and at 60 24 stones... it was always this way
At 60, monks get: # Skill Triple Attack # Skill Flying Kick minimum damage raised to 48. # Regen Rate (Human): 7 sitting, 5 FD, 4 standing # Regen Rate (Iksar): 18 sitting, 14 FD, 12 standing # Fists Damage/Delay (Human): 14/26 # Fists Damage/Delay (Iksar): 14/27 # Weight Limit: 24 stones # Improved Damage Table The triple attack, regen rate, weight limit, and fist damage have been around since kunark. At 50, their fists are (Human): 14/30, and (Iksar): 14/31 also Rogs never got critical hits until AA's lol | ||
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Last edited by doobiesnizax; 05-29-2011 at 06:46 AM..
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#9
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RE: If a mob is moving (fear/flee don't count) when the damage from a dot is applied, it will take 66% of the damage that it would have normally taken.
Kanras: Defense and attack skill caps now affect avoidance/accuracy calculations. I remember this went in and there was a hue and a cry on live. It didn't last too long before they removed it. I am hoping someone remembers and can tell me how long that was. To be honest, I'm surprised this change went in, since it is going to end up getting removed anyway and it was lame in the first place.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#10
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Quote:
When did this change get reverted? (again go find patch notes). Research 1/2-way done: Quote:
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Last edited by falkun; 05-29-2011 at 06:58 AM..
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