![]() |
|
#1
|
||||
|
![]() Quote:
Custom text/audio triggers are implemented in the dev branch actually, which I think is cursed because Mirox/nomns seems to have burned out before he released a working version of it, and I'm facing the same issue. There's a testing version floating around (labeled 1.0.0-rc3) that I guess I could put on the releases page, but it's still very ... alpha quality. Need to spend a bit of time on it and not sure when I'll get the opportunity again. | |||
#2
|
|||
|
![]() I got version 0.5.1
Does the new one have text/audio triggers? | ||
#3
|
||||
|
![]() Quote:
I built a testing version of the new dev branch which might be floating around with the name 1.0.0-rc3, but there's no official place to download that yet because I was still taking feedback and it's not really "ready" for general use. That version has very basic trigger and audio support. If you'd really like to test it, I will consider putting it up somewhere. | |||
#4
|
|||
|
![]() Ah ok don't worry about it Gina works fine for adding text/audio triggers. I really like not having to change all my dot triggers/buffs every level with Gina.
Would be nice to get a DPS meter, I guess the damage data could be retrieved the same way as duration data is right now. Because gamparse can only read damage from logs which dot spells don't have anymore on P1999. Just like to see my damage numbers, a DoT without visible damage in the chat somehow feels weaker [You must be logged in to view images. Log in or Register.]. | ||
#5
|
||||
|
![]() Quote:
The search text is: You backstab {s} for {n} points of damage. I just set that trigger’s overlay to the left of my rogue so I clearly see what it hits for without having to look down in my combat text window. I don’t know off hand what a DoT’s specific emote text is, but you might try making one with similar text parameters and see if that works? | |||
![]() |
Thread Tools | |
Display Modes | |
|
|