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#281
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Having the Shaman slowing is preferred because then the Enchanter can do other things, such as deal with charm breaks. If you are in trouble and need to slow the king faster, you have 2 people slowing, and the Enchanter is getting twitched. Mage offers nothing other than DPS and Mala. Mod rods are irrelevant when the Shaman is saving you the same mana. Shamans can Malo, Slow, heal, buff, and DPS all at the same time. You are grasping at straws here. Having two healers means the Shaman can Torpor the necro while they are twitching, and the Cleric can heal the pet or a person getting attacked. The necro can focus on things other than healing. Fungi King camp is about consistency, not kill speed.
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Last edited by DeathsSilkyMist; 08-23-2022 at 11:43 AM..
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#282
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Fungi king can be killed with no healers/slows. 2 monks can do it. It's not that hard hehe. Shaman is just dead weight, sorry. Coth/mod rods/superior dps prevails. A mage can also dump nukes if needed. This is more helpful for focusing down big nameds than what a shaman can pump out. | |||
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Last edited by Crede; 08-23-2022 at 11:49 AM..
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#283
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I have played with plenty of Enchanters at Fungi King lol. I know how it works. Like all casters, you can only cast 1 spell at a time. Having the Shaman slow frees up the Enchanter to do other things. I have had Fungi King resist slow easily 4 times in a row. There is a reason why Shaman/Enchanter/Monk (or SK) is the norm[You must be logged in to view images. Log in or Register.]
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Last edited by DeathsSilkyMist; 08-23-2022 at 11:51 AM..
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#284
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You're picking straws at 1 camp. A shaman is not needed to kill this. Mage just brings more uniqueness to this composition. Sorry, your shaman just is dead weight here. | |||
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#285
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#286
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This is a 4 man caster composition, so we get to pick more optimal classes [You must be logged in to view images. Log in or Register.] If we were talking about just best trios, then yea I'd probably go with sk/shaman/enc if superior monk dps wasn't needed. or monk/enc/cleric if more dps/ch is needed. | |||
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#287
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The Shaman's ability to Slow, Heal, DPS, Buff, and Malo gives them a huge leg up over a Cleric, which is why you end up just parking an alt for reses. In the four man composition you already have plenty of DPS with the Necro and Enchanter, so the Mage's DPS is the only thing that is redundant, and again the Shaman can output the same DPS if necessary. The Mage offers nothing. You already admitted you agree with the DPS data hehe.
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#288
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You don't understand group composition dynamics, and how much changes adding a 4th man in. With enc/cleric/mage/necro, you have superior healing, dps, and utility, while only losing out on torpor and a marginally better slow/mala. You don't need to prioritize 2 slows when you have 3 tanks and a 6k-8k hp pet being chealed hehe. Fungi king has been killed with 1 to 0 slowers many, many times hehe. So sorry, the shaman really just offers nothing, except the excuse for the enc/cleric/necro to just slack off and enjoy their full mana pool. Which is why shamans do so well in low man settings, but not in this composition. | |||
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#289
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It's honestly painful to read with how dense this guy is
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#290
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Last edited by DeathsSilkyMist; 08-23-2022 at 12:29 PM..
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