#31
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Quote:
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__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
#32
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I think you must be right about a class specific element as well: according to the wiki bards and rogues have the same piercing and offense caps. | |||
#34
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I know that the P99 code is branched from this and not public, but curiously there is a very familiar number in a custom damage cap for shaman listed in the public code as part of a section supporting hard-coded class based caps.
Line 1303: https://github.com/EQEmu/Server/blob...one/attack.cpp else if (level >= 40) { switch (GetClass()) { case CLERIC: case DRUID: case SHAMAN: cap = 80; break; | ||
#35
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__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#36
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Of course there is a maximum damage, because stats only get so high. I think probably that is what you are seeing.
I don't see anywhere that +ATK increases maximum damage. +ATK decreases the effectiveness of the target AC so that on average you roll higher damage numbers, but doesn't increase the max damage. It also seems possible that over 200 strength more strength is half as effective at increasing the damage mod. When you plug those numbers in you get damage values very very close to what you're suggesting here. Probably we could work it out exactly if you posted the exact stats and buffs and did a long-ish parse on some low level mobs. Your SK magelo, for example, doesn't have max str and thats with a +25 STR stat 2hander. So in an earlier post I don't know what 25 damage weapon you referenced but are you sure you were at max str with it and attacking a mob that had low-ish ac (the low AC won't increase the max it will just make you see the max more often so it takes less time to establish)? Below is what I think you would expect to see as the max damage for a 25 DMG 1-hander used by different classes with max stats assuming STR is half as effective over 200. This same formula suggests you should be able to hit for 64 with a 15 damage weapon as a shaman. So maybe you could hit for 1 higher potentially (easier to parse this on a lower AC target) or maybe its how rounding is handled somewhere in the code, but its a very similar result. The +ATK from Avatar should not increase your cap, just increase your average. Mod Formula: ((Off_Skill+Str(Cap200)+(Str_Over_200/2))/100) = MOD Max Damage Formula: (MOD*WPN_DMG)+DMG_Bonus Str over cap below is just 55 strength divided by 2, to account for a softcap. [You must be logged in to view images. Log in or Register.] | ||
#37
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Based on my testing I am fairly certain +ATK increases max damage. I couldn't hit my old max damage without the +40ish attack, and I didn't change my STR. The 25 damage weapon I was referring to is https://wiki.project1999.com/Eye_of_the_Rigtorgn . If the max damages are correct from this post https://www.project1999.com/forums/s...d.php?t=415495 , that would suggest a ranger's max damage is more like 6 max damage per 1 weapon damage. The last bit of damage is coming from the 2h bonus probably. That is why Primal hits for a bit more, because the delay is higher. Quote:
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
#38
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There are a bunch of people here saying that +ATK doesn't increase their max damage, and that is what all the formulas I can find say. I think the simplest explanation here is that +ATK doesn't increase your max damage.
You seem to be assuming that isn't true. And maybe you are correct, but if so I think you should do some intentional parses to compare. Get to max str with zero + ATK items and parse a bit to establish a max attack and then do it again with avatar and/or with +ATK items. And then post the results so we can see exactly what is happening. If it does go up with + ATK items on then try it with +10, +20, +30, +40 gear to see if it stops going up. The next thing to do would be to get well below max str and only use +ATK items and compare the same low strength with and w/o + ATK items. This would side-step your theory about a damage cap since the low str would keep you under it. | ||
Last edited by radbeard; 02-23-2023 at 07:02 PM..
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#39
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Yeah, there is a max damage, but most people wont reach it. On my monk at some point stacking STR + AOB + Avatar I capped my max hit and adding additional AOB / +ATK items didnt matter.
If your toon is stacked on ATK items/buffs, you can easily see this by having someone sit, hitting them, and then adding/subtracting +ATK gear and still hitting for the same max dmg. That doesnt mean your average dmg wont continue to increase. I have no proof it does or it doesnt cause that was a parse I didnt want to do. I just know at a certain point your max dmg caps. | ||
#40
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if u want to hit hard don't roll a caster
__________________
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