#201
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yeah seriously the only zone on the entire blue server where PUGs are possible is KC
and half the time, it's just 6 people, grouped in 3 duos, pulling mobs to zone in until they invariably get trained | ||
#202
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"Ewwww, a paladin / ranger / wizard / druid / SK, go back to whatever hole you crawled out of and leave me alone" | |||
#203
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What's it like on Quarm? I got the EQ itch again but I'm not trying to come back to solo in empty zones that's lame
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Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | ||
#205
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The way Quarm was sold to us originally sounded pretty awesome to me. Forced rotations plus open world quakes for a good compromise on loot value/scarcity with quakes for a little competition.
But then it got changed to instanced raiding. And that makes loot so plentiful that I don't think anyone cares about competing for open world, certainly not months into an expansion. That will also make the tunnel market more like a TLP, as everything you spend time farming loses value in proportion to how easy it is to get raid-geared. Also Secrets pulled the rug at the last second and decided to keep legacy items in the game permanently, and there's some abomination called Pinkicite armor. | ||
#206
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#207
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#208
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__________________
Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | |||
#210
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