The true spiritual successor to EverQuest was Eve Online regarding the importance of immersion.
I don't blame WoW for ruining an entire genre because Sony was already fucking up Everquest all on their own with Kunark & Velious design decisions turning this living breathing world of Classic Norrath into an arcade game about raid loot then the company that had a history of making excellent arcade games about getting loot came out with their mmo then 40 or some odd attempts by others to clone and replicate that over the last 20 years. literally the darkest timeline possible
In Eve if I want to pop in and see what's happening i don't load up the patch notes to see what's changed since last i played or check Reddit i'll watch something like this (player made guild recruitment ad in the form of Space CNN video with them declaring who they are going to fight next)
and the community has been playing in this soft-roleplay(?) way for 20 years now creating a story that rivals game of thrones or any other drama out there
dude from Wired got so interested in Eve after having to do a story about it he wrote a real history book about a fake online world