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#51
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Womp womp
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#52
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#53
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As to the thread topic. I think EQ was fun because it was novel and it did something new on a scale that we had never seen before. It's addictive and I think that gets confused with fun often. There's a million micro goals to get constant dopamine hits and as I've preached before, this game is a gambling sim with social elements to reinforce the addictiveness. If you feel like you have a community, it's hard to leave the behavior you associate with that community behind. Like you have to drop your friend group if you wanna get off drugs. Game was made by a guy with addiction problems and if the current year you're reading this is any indication, he did a pretty good job channeling that experience into his game.
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#54
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#55
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i don't think the addiction part was intentional though, the old greybeard DnD players working on it quite literally thought nobody would sit and camp rare items, most player behavior was emergent, same way the meta on classes developed. bard wasn't designed to be played the way it was..etc..etc
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#56
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That's fair. EQ did have a sandbox element to it and that's the purest form of fun you'll get from video games, literal play. I wonder what happens when I do this. The core game loop does however focus on acquiring items and progressing via number go up on dubious statistics, and that relies heavily on a gambling mechanic gated by time. 60% to get common thing, 40% to get rare thing. 1 chance per 45 mins.
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#57
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Or in your case, like 2% chance every 90 mins or so for that treasure chest? Lol I had 2 of them on blue I got without really trying, just derping around on my ranger.
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#58
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you can see the ghosts of this objectively correct take on Everquest all over classic, the scarabs in Rathe Mountains being apart of Brad's original idea of a epic quest involving puzzles and having to talk to NPCs all over the world to Kedge Keep's dungeon design and loot tables of the common drop being wands with charges. the game is suppose to have permadeath and you die on your first vox/naggy raid then reroll or play something else. | |||
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#59
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EQ would be more fun if there weren’t players continuously doing the same stale content for 5-10 years and getting sweaty as hell over it
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#60
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