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#701
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But in a vacuum, there's a hierarchy of kills and unbuffed ranks higher. Those types of challenges exist to see how far you can push the class and solo, self buffed and no "strong clickies" is basically the highest step. If it can be done it can and if it can't it can't. The whole point is seeing what can and can't be done and finding the minimum threshold basically. If you've found it for monk on fungi king and it required buffs then so be it! You set the bar higher, you're the first to do it and possibly last. The raid gear point is a theoretical argument about staying consistent with the rules. IIRC the solo artist challenge was during kunark era. So if today my 1400hp chanter gets an aego to 2500hp it is not considered "legal" according to the challenge but with velious power creep if I get BIS VP/TOV gear I'll probably be sitting around 2500hp self buffed. What's the difference? I'm just saying context is important. They might nerf lull to the point where you can't lull mobs above level 50 so a lot of chanters kills of yore will lose significance if that ever hits since some of the strategies will no longer be viable. That would make some newer kills more difficult thus rank higher and it will be up to chanters to see what can and can't be done under new ruleset. P.S. I think splorf22 is lorean, and I think lorean got a clean solo chanter kill on king too. | |||
Last edited by Goregasmic; 07-08-2025 at 01:08 PM..
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#702
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You are right though that Loraen is definitely Splorf22. I was thinking Loramin for some reason, I guess because he was involved in the thread earlier and was the person that locked the wiki with Zuranthium's changes. Sorry for the confusion.
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Sscalez <Riot>
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#703
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This should absolutely be changed by someone who cares enough to do so and let the community decide on the relevant standards in 2025. | |||
#704
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![]() So to recap the list of inanities from DSM/Stryker:
*Using 2 players and several different classes to complete an encounter is the best solo achievement possible *Monks need outside buffs to be on the same level as casters for a solo challenge - despite already being extremely advantaged over Wizards, Clerics, Mages, Druids - and when that's not the point of solo challenges to begin with *Outside buffs aren't an assist since it's only 1 character attacking the MOB, despite the fact that buffs are the same thing, in effect, as another player adding that same amount of DPS/healing during the fight *People should be able to use as many healing potions as they want even though Soulfire click is disallowed, and the highest tier of challenge should allow a single wort pot even though that's no different than getting buffed by an outside source, which has always been prohibted for casters *Spending 5 years grinding for gear on p99 is a skill on the same level as spending 5 years becoming a top ranked Chess player *Ignore the impact of using Avatar and other procs/swapping to maximize a character's capability *The stated goal of this thread of doing the kill without consumables is worthless, since everyone should slavishly cling onto an outdated wiki page that said so *Anyone who thinks the most pure form of soloing is without outside buffs (most of the community) must be jealous and only started feeling that way after this thread was posted. Everyone who discusses and values soloing without outside buffs is only doing so because they want to deny people from playing the game any other way, even when all of those people encouraged the OP to do the kill without consumables and wanted to bring visibility to their video
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#705
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Sscalez <Riot>
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#706
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Many people disagree with your idea. But you stubbornly refuse to accept this, to the point where you modified the solo artist challenge page to try and win the argument. That doesn't work, and the wiki will be fixed.
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Last edited by DeathsSilkyMist; 07-08-2025 at 02:32 PM..
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#707
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The idea that it would prevent melee classes from competing also clashes with the fact that only like 6 or so classes can even attempt these fights (without pupper strings) to begin with, right? It's shamans and echanters, then monks and necros, and then what? Bards come to mind, druids on the very few fights where there's an animal to charm, but are there any wizards, rogues, warriors attempting solo artist challenges? I don't think it makes a ton of sense to have tiered requirements either. Whether it's more challenging to have no outside buffs or no consumables may depend on the class or the fight and the class. Just have it be a flat "solo kill" with a list of optional modifiers a player can add like no outside buffs, no strong clickies, no consumables, whatever. Let the individual viewer decide what they feel is most impressive. | |||
#708
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Last edited by DeathsSilkyMist; 07-08-2025 at 02:51 PM..
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#709
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Who are you to decide what the most "pure form of soloing" is? Are you the solo master? Someone who doesn't even play the game anymore? News flash, this is a MASSIVE MULTIPLAYER ONLINE GAME. Buffs exist for a reason, that is to make things easier or possible when they otherwise would not be. If they were only meant to be used when you were grouped, then they would be coded to fade or not land when you're alone. Anyone with half a brain on these forums can see the fallacies and reductive nature of your arguments, and see right away for themselves that you are not debating in good faith. Putting words in people's mouth and trying to reframe the argument to suit your own narrative isn't going to work here.
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Sscalez <Riot>
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Last edited by Stryker85; 07-08-2025 at 03:13 PM..
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#710
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I think some people prefere self buffed feats because it evens the playing field but I see it just like powerlifting. It's cool to see what a natural dude can do but it is also cool to see a juiced guy hit a 1000lbs deadlift. It's just done under different variables and it has to be acknowledged. What's the biggest self buffed monk kill anyway? | |||
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