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  #11  
Old 08-25-2025, 10:29 AM
kjs86z2 kjs86z2 is offline
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I would think that would come naturally.

Also if you're soloing wouldn't you want a big HP pool for soulfires?

Anything thats just grinding difficulty it won't matter.
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  #12  
Old 08-25-2025, 10:43 AM
Crede Crede is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
I would think that would come naturally.

Also if you're soloing wouldn't you want a big HP pool for soulfires?

Anything thats just grinding difficulty it won't matter.
idk i'd personally want more WIS for solo for more celestial cleansing clicks but again that all probably comes naturally
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  #13  
Old 08-25-2025, 01:28 PM
Snaggles Snaggles is offline
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I tend to focus on HP’s finding AC and WIS as a bonus. I’d still rather have MR as a second stat to HP’s though.

I could definitely see placing some priority in Wisdom if you do more than GCD spam FoL. Every 225 mana gets you 700-875 hps (depends if a 5th tick). Items like an Othmir Totem aren’t the best if nearing Stamina capped but 18 wisdom is basically a free heal. A big deal depending on what you are doing. Another reason the Tunare 2h is a justified pickup over the Palladius, it basically has an extra 800hps.
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  #14  
Old 08-25-2025, 08:37 PM
Balimon Balimon is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
In no particular order: Narandi crown, 41% haste (so you can Yaulp4 with VoG) ideally Gauntlets of Dragon Slaying, ring 9 and eventually 10, two Beni bracers, two HGL’s, Cloak of Silver Eyes (cheap and for the DKP cost is basically BiS).

I would also fill out your bags with the typical useful stuff. Invis rings, leatherfoot cap, Thurg potion, OT mallet, Soulfire, etc.

Otherwise just focus on the lowest HP slots to maximize your gains. 6k raid buffed is a nice North Star to set your priorities to.
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  #15  
Old 08-26-2025, 07:04 AM
Goregasmic Goregasmic is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Isn't there an argument for AC if focusing on solo(which you should as a pally). Forget what the knight one is i've heard like 1200 minimum or something makes a huge difference.
AC is mob level capped. It was found for level 45 mobs you capped at 200 worn AC. So depending on the content you do you might want a little more but outside raiding there's no point in piling it sky high past a certain point.
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  #16  
Old 08-26-2025, 05:18 PM
bcbrown bcbrown is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
AC is mob level capped. It was found for level 45 mobs you capped at 200 worn AC. So depending on the content you do you might want a little more but outside raiding there's no point in piling it sky high past a certain point.
True, but I'm not aware of anyone showing what the AC cap is for mobs in the 50+ zones like Seb, Velks, Chardok, KC, Hole, etc. Also, that was a level 40 mob, not 45. And given that the classes I parsed on were ranger, cleric, druid, I think we need someone on one of the three tank classes to contribute some parses before saying the whole AC-cap theory is anything more than provisional.

Until you hit the AC cap for what you're fighting solo I suspect AC is gonna be the most useful stat to increase. But if parsing shows a hit distribution with <3-5% max hits, it's likely adding more AC won't provide much benefit.
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  #17  
Old 08-26-2025, 07:27 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
True, but I'm not aware of anyone showing what the AC cap is for mobs in the 50+ zones like Seb, Velks, Chardok, KC, Hole, etc. Also, that was a level 40 mob, not 45. And given that the classes I parsed on were ranger, cleric, druid, I think we need someone on one of the three tank classes to contribute some parses before saying the whole AC-cap theory is anything more than provisional.

Until you hit the AC cap for what you're fighting solo I suspect AC is gonna be the most useful stat to increase. But if parsing shows a hit distribution with <3-5% max hits, it's likely adding more AC won't provide much benefit.
Frost giant escort is 45. Those parses showed 200ac cap on ranger/war/sk IIRC. Only difference between classes was due to avoidance, presumably due to different defense values. I thought your parses on Shiel showed a 180ac cap?

Most high end exp content done nowadays seem to revolve around mid 40s to low 50s so that's why a said you might want a bit more than 200ac depending on content but yeah, I'm not aware anyone parsed beyond level 40. Seems logical but could be wrong.

Started leveling my ranger again but it will be a long time before I can parse mobs 50+.
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  #18  
Old 08-26-2025, 09:54 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Frost giant escort is 45. Those parses showed 200ac cap on ranger/war/sk IIRC. Only difference between classes was due to avoidance, presumably due to different defense values. I thought your parses on Shiel showed a 180ac cap?
Ah you're right.

I just looked at my fights against sonic bats and LDCs in SolB, and I was AC capped or just-about. Magelo's up to date but I haven't calculated worn ac. Hope to have some data against WL geos and hunter/forager in TT soon.
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  #19  
Old 08-26-2025, 10:51 PM
Naethyn Naethyn is offline
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Sow Sword and Food Shovel will have the biggest impacts.
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  #20  
Old 08-27-2025, 08:35 AM
Jimjam Jimjam is offline
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Sow Sword and Food Shovel will have the biggest impacts.
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Last edited by Jimjam; 08-27-2025 at 08:38 AM..
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