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  #91  
Old 04-02-2011, 11:40 PM
Bodeanicus Bodeanicus is offline
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Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Aww, how cute. Bodeanicus is cheating on me with a group of people.
Nobody can give head like you, sweetheart. Never fear, daddy is still here.
  #92  
Old 04-03-2011, 02:02 AM
Macken Macken is offline
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Dank's dad plays eq?
  #93  
Old 04-03-2011, 02:10 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Dank's dad plays eq?
Someone's gotta represent the Danken name, since the Danken bros. are prolly in prison for pederasty big daddy Dank will be leading NMW now.
  #94  
Old 04-03-2011, 02:45 AM
Alawen Everywhere Alawen Everywhere is offline
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So uh, hi.

I played on SZ from day one until late Luclin. I never played on RZ, VZ or TZ, so my memories are all Velious and Luclin.

I was a druid. I fought every single day. You might have noticed that I'm kind of an asshole and people gunned for me.

I had a suit of shitty MR gear in the bank. I don't remember exactly what all the components were, but it was stuff like the 7mr bracers. I never failed at an outdoor CR with my 120 gear. Never. Here is my dude: http://eqplayers.station.sony.com/ch...d=631360367144. Note the 155 days /played. I died constantly.

I don't have a strong opinion about the racial imbalances although I do think Field of Bone is an overpowered noobie zone and it does seem like light races get fucked for tank and shaman races, but I don't think those things are nearly as important as Abacab seems to.

But what I absolutely do know is that in the Velious and Luclin era, spending your time trying to stick snare or root on someone wearing gear was a good way to die. One time Meatdawg came to stick it to us (Trump, sort of the pre-cursor to Black Prophecy) in Dragon Necropolis. It took Tash + Malo + four of us chain casting for a minute to get him snared.

If someone claims that it took top end gear to resist snare or root during Velious or Luclin on SZ, he is either misremembering or didn't really play.
  #95  
Old 04-03-2011, 03:15 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
So uh, hi.

I played on SZ from day one until late Luclin. I never played on RZ, VZ or TZ, so my memories are all Velious and Luclin.

I was a druid. I fought every single day. You might have noticed that I'm kind of an asshole and people gunned for me.

I had a suit of shitty MR gear in the bank. I don't remember exactly what all the components were, but it was stuff like the 7mr bracers. I never failed at an outdoor CR with my 120 gear. Never. Here is my dude: http://eqplayers.station.sony.com/ch...d=631360367144. Note the 155 days /played. I died constantly.

I don't have a strong opinion about the racial imbalances although I do think Field of Bone is an overpowered noobie zone and it does seem like light races get fucked for tank and shaman races, but I don't think those things are nearly as important as Abacab seems to.

But what I absolutely do know is that in the Velious and Luclin era, spending your time trying to stick snare or root on someone wearing gear was a good way to die. One time Meatdawg came to stick it to us (Trump, sort of the pre-cursor to Black Prophecy) in Dragon Necropolis. It took Tash + Malo + four of us chain casting for a minute to get him snared.

If someone claims that it took top end gear to resist snare or root during Velious or Luclin on SZ, he is either misremembering or didn't really play.
VZ/TZ 2.0 had a pretty good resist system, even earlier today when Salty brought 2.0 back my cleric had 85% of his judgements resisted on a SK with 160 MR? On the contrary I had 127 MR and I resisted everyone of his snares and eventually ran him OOM so I could melee/pet kill him.
  #96  
Old 04-03-2011, 01:24 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Abacab "The REAL truth" [You must be logged in to view images. Log in or Register.]
VZ/TZ 2.0 had a pretty good resist system, even earlier today when Salty brought 2.0 back my cleric had 85% of his judgements resisted on a SK with 160 MR?
On normal EQ, I could walk around with 100-120MR and resist every single root then a cleric like Frumpyfrank would run up and nuke me with Reckoning. Full resists from it seemed rare, probably 1/4th of the time it would hit for full damage, 1/4th for 75%, 1/4th for half or lower, then the last 1/4th resist.

Nukes landed easier than crowd control. At least cleric nukes. I don't remember about wiz and druid nukes because the druids would all dot me and the wizards would always be running for the hills.

That is the honest to god way it worked. I'm not sure how this was implemented. They might have just added an if/then statement and if a spell was cast on you with a nuke flag, it would get a resist bonus.


Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
I had a suit of shitty MR gear in the bank. I don't remember exactly what all the components were, but it was stuff like the 7mr bracers. I never failed at an outdoor CR with my 120 gear.
Yea, I never got rooted once with over 100MR.

Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
If someone claims that it took top end gear to resist snare or root during Velious or Luclin on SZ, he is either misremembering or didn't really play.
That would be Macken.

He wants to play a caster on the server and group with his 2 caster friends. I forget their names, maybe it was Xebeken? Wasn't he the guy that got banned for cheating? Anyway, what he wants to do is get a group of 3 casters then run around till they find solos, all spam root and nukes for free zerg rush kills. Can't get free zerg rush kills unless root works.
  #97  
Old 04-03-2011, 02:42 PM
Foxx Foxx is offline
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there really isnt a fair way to split the races to 2, 3 or 4 teams. Honestly, if you split the server into teams I personally believe you need to make sure ogres and trolls are on opposing sides. i dont care what dumb roleplay bullshit says they should be on the same team, they need to be split somehow if ur gonna do a teams pvp server
  #98  
Old 04-03-2011, 04:27 PM
Macken Macken is offline
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macht's avatar is spot on.

Any melee who lies about being able to be 100% resistant to magic spells at all, especially at 80 mr will be called out incessantly.

If you are a moron and exagerrate your claims to the point they become lies you will be called out each time.

macht doesn't like that.
  #99  
Old 04-03-2011, 04:29 PM
Macken Macken is offline
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Also, macht is mad at Heresy even though it's been almost 2 years since they ran him off server.

also,


Root > wehrmacht
  #100  
Old 04-03-2011, 04:38 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
macht's avatar is spot on.

Any melee who lies about being able to be 100% resistant to magic spells at all, especially at 80 mr will be called out incessantly.

If you are a moron and exagerrate your claims to the point they become lies you will be called out each time.

macht doesn't like that.
It didn't work like that. It's not 100% resistant to magic spells, spells are different.

I don't think Tash was resistable at all, nor any of the Cancel Magic type spells.

It was almost unheard of to resist druid dots, but druid fire nukes were very resistable. Cleric nukes worked the way described above. I don't think I ever resisted splurt but I'm not sure about that. Wizard nukes could be resisted, but I don't think I ever resisted a lure. Mage nukes were weak--they could be dodged AND resisted. Spells with two magic checks like necro/sk snares or druid roots were very easy to resist. Snare was very hard to stick but when you did it also erased SoW. I think I was snared two or three times during the entire year I played on SZ, and every time I'd be shocked. I don't think Harm Touch was resistable, either, or if it was the chance was low.

And yes, you could click golem rods like mad and strip every goddamned buff. Does anyone remember Herb from the guild Nine? His entire existence was farming those bracers from Umbral Plains so he could recharge his golem wands 24/7. The most effective thing I could do in group PVP was to chain cast Annul Magic and Cancel Magic or whatever my top two were. I'd click my goblin skull earring in between to refresh gems and strip the hell out of of people.

I was completely freaked out the first time I fought on VZ/TZ. There, it was all root and nuke. That was a losing strategy on live.
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