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  #91  
Old 03-07-2012, 04:36 PM
Humerox Humerox is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
It takes literally 8 hours to get to level 35 with a simple druid PL, this server doesn't need a wipe.
Agreed, but the object is to bring a large number of players in and get them to stay.

Druid PL's ain't gonna do it.

The work's already been done for a wipe...no recharge items, guard assist, leveling exploits fixed, etc. Call what we've done a final beta since hardly anyone participated in the first one.
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Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #92  
Old 03-07-2012, 04:36 PM
heartbrand heartbrand is offline
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You will lose many more than gain from a wipe, I know I wouldn't return.
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  #93  
Old 03-07-2012, 04:37 PM
Nirgon Nirgon is offline
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Still some fixes I'd want :P

+ launch it with Kunark
  #94  
Old 03-07-2012, 04:40 PM
Humerox Humerox is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Lawl no

How many new players you think we would get vs the ones wed lose already here that arent willing to grind another character AGAIN to 50? I wouldnt start over, id quit.
What kind of starting XP would make you stay? I'm sure a few people might quit if they couldn't make insta-50...but seriously...is the server fun atm?
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Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #95  
Old 03-07-2012, 04:43 PM
heartbrand heartbrand is offline
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It probably isn't fun because you're in a zerg PVE guild doing the same stale content that has existed for 12 years that has no risk of failure.
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  #96  
Old 03-07-2012, 04:45 PM
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Server lost players because epics released a week after Red opened.
  #97  
Old 03-07-2012, 04:47 PM
Humerox Humerox is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
It probably isn't fun because you're in a zerg PVE guild doing the same stale content that has existed for 12 years that has no risk of failure.
Try to keep the flames down, lol. I'm being serious. A wipe could kill a lot of things...including zerg guilds. Think about it.
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Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #98  
Old 03-07-2012, 04:48 PM
heartbrand heartbrand is offline
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Just to expand upon my point, gearing up in PVE used to be fun because you needed the gear to be able to tackle the next tier and the next higher mob, etc., etc., however, classic is so gimped due to charmed mobs and pets gear really is meaningless. You're grinding gear that ultimately makes no real tangible difference (outside a couple of weapons and what not), shouldn't come as a surprise that there's going to be burn out.

Only real "fix" in my opinion is to encourage PVP through things like a leaderboard, yellow text, global ooc, etc, potentially some sort of item loot with restrictions, anything to make this server something other than another PVE server.
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  #99  
Old 03-07-2012, 05:06 PM
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35 people=Zerg.


LOL.
  #100  
Old 03-07-2012, 05:56 PM
SearyxTZ SearyxTZ is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
It probably isn't fun because you're in a zerg PVE guild doing the same stale content that has existed for 12 years that has no risk of failure.
I'm not even into the high-end scene yet but he does have a point here.

I do checks with /who on the various guilds pretty frequently (Holocaust, Founding Fathers, Brotherhood, Nihilum, and my own guild).

Nihilum is by far the largest, and from what I understand, by far the most dominant in terms of controlling the major raid targets and zones.


I wouldn't necessarily expect them to solve this problem on their own (ie: splinter their guild into two), because it's nice being on top and I understand that. The best case scenario is that the various smaller guilds are able to work together to start bringing down Goliath. [You must be logged in to view images. Log in or Register.]
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