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  #121  
Old 08-26-2013, 01:26 PM
Elderan Elderan is offline
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Quote:
Originally Posted by heals4reals [You must be logged in to view images. Log in or Register.]
Elderan your posts are very annoying. You joined this server 4 months after kunark launched got plvled to join nihilum and are only seen online during the 1 day a week raids.

You dont know who is who or whats good for server. Stop posting.
Pretty sure this is rettiwalk.. How many times have you been banned now?

Have a nice day.
  #122  
Old 08-26-2013, 01:33 PM
Drone Drone is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Variance would be smaller fights.

Trak pops at 4am. Bat phone goes out, Nihilum has 20 online in 15 min. Competition has 20 online lets say.

Trak spawns at 10pm. The competition has 45 sitting waiting in seb. Nihilum brings 35 people. There are now a 80 person pvp about to go down. This example actually happened.

You tell me which one is bigger...
both are big, need more of all of it
  #123  
Old 08-26-2013, 02:42 PM
Sweetbaby Jesus Sweetbaby Jesus is offline
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Stay away from variance. Let blues copy to red. I've argued about variance being poison on blue for a long time, as have many others. I'd be willing to bet there are plenty of blues that would play red if it didn't mean starting from scratch and losing everything they worked for on blue.
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  #124  
Old 08-26-2013, 02:43 PM
heals4reals heals4reals is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Pretty sure this is rettiwalk.. How many times have you been banned now?

Have a nice day.
U dont know who rettiwalk is ur just regurgitating other anti server growth propogada. Oooohhhh forum bans ooohhhhhhh.
  #125  
Old 08-26-2013, 08:48 PM
Stasis01 Stasis01 is offline
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No variance = heads up vs Nihilum considering they have shown that they won't take a raid day off in the two years since creation.

No guild can go heads up vs Nihilum, all that have tried realised it's pointless and quit, resulting in the end game where it's at now.

There is a reason there is no competition - Nihilum won, and this rule set allows 1 guild. You can't spin this any other way, although the people heavily invested in the PVE aspect of Nihilum and red99, which is why you see all those people arguing against it so badly.

I am not saying variance will fix all the servers problems, and certainly won't touch on the community issues that FFA has created.

But there will be no competing guild with static spawn timers and FFA. If you enabled PVP on blue every guild but TMO would quit, as noone would be able to go heads up vs 80+ people.
  #126  
Old 08-26-2013, 08:50 PM
Stasis01 Stasis01 is offline
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Comparing variance on blue to variance on red doesn't make sense, seeing as the other guilds on blue don't fight TMO heads up for zone control - please stop saying stupid shit Sweetbaby Jesus.
  #127  
Old 08-26-2013, 08:51 PM
Stasis01 Stasis01 is offline
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PVP enabled on blue, and no variance added in for a month - that would be the only way to show the true devastation of this ruleset.
  #128  
Old 08-26-2013, 09:01 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
No variance = heads up vs Nihilum considering they have shown that they won't take a raid day off in the two years since creation.

No guild can go heads up vs Nihilum, all that have tried realised it's pointless and quit, resulting in the end game where it's at now.

There is a reason there is no competition - Nihilum won, and this rule set allows 1 guild. You can't spin this any other way, although the people heavily invested in the PVE aspect of Nihilum and red99, which is why you see all those people arguing against it so badly.

I am not saying variance will fix all the servers problems, and certainly won't touch on the community issues that FFA has created.

But there will be no competing guild with static spawn timers and FFA. If you enabled PVP on blue every guild but TMO would quit, as noone would be able to go heads up vs 80+ people.
So the way to repair the box is to focus on non raid people.

Thanks for proving my point.
  #129  
Old 08-26-2013, 09:10 PM
Rec Rec is offline
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I had to register just for what's happening recently and the comments about a Sullon Zek like ruleset. It was the most popular retail pvp server for the time it was alive. I agree it's a great lure to bring in the casuals because they immediately see the appeal of having the "help" of a team over an FFA environment. These are the people you need for any pvp server to survive unless you like playing with these low numbers of course. However lets not have any faulty memory here, the retail server was dominated by the evil team and the guild <HATE> much like I see people talking about the situation on p99 red. If you do decide to go with teams it has to be everyone vrs Evil, that's the only way you're going to get enough competition
  #130  
Old 08-26-2013, 09:14 PM
Stasis01 Stasis01 is offline
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Incorrect, and anyone who doesn't have as much invested in the current system as you will see through what you're doing.

I speak truth, have nothing against Nihilum or the other side - you are a member of Nihilum satisfied with a 1 guild raid scene gaining off a broken system, giving useless ideas to distract people from the core issues, one of which being no variance.
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