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#141
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i dont care if its harder, at least it will attempt to even the playing field
target timers known: 50 nihi rdy to load in, NOT FOR PVP target timers unknown: eliminates the readiness aspect, giving any guild a shot | ||
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#142
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Quote:
When I have fought you in game, actually using jousting weapons, the battles have been much closer. You should be thanking me for a shitty performance, thanking Smedy for your character, and thanking Sirken for his bad decision is giving out AoNs to random noobs (he did learn from his mistake though, thankfully). | |||
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#143
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Quote:
Please explain. | |||
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#144
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Not sure how Variance would help at all. Nihilum has a massive portion of the 60s population, and has a much stronger batphone response than the other guilds; non-nihilum guilds would have an even smaller chance at raid mobs with variance and less pvp surrounding it.
Higher pop, and another raid guild option is about all that will help. | ||
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#145
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I get that it is harder and requires more time logged into the game when there is variance but what the opposition is hoping is that their smaller numbers can play longer hours and hopefully contest.
For Nihilum it is easy right now because they have a specific schedule where they log in as many level 60's as the rest of the server combined. Some of these players literally play 5 hours a week because it is so easy for them to jump in and down raid targets. If you had variance Nihilum wouldn't be able to bring close to 50 players. The people playing outside of Nihilum are playing on their own schedules. Last night for instance, if Nihilum didn't know there was a raid they might have had 10 people on. You bat phone people and maybe get another 10 players. 30 of those 50 probably won't log on because they didn't have notice and are doing something else in real life. | ||
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#146
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Quote:
__________________
Escapegoat / Pharmakos / Madriax
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#147
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Quote:
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#148
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Quote:
Variance will not improve their relevance, except Nihilum may leave a mob up for 4 hrs instead of 2. | |||
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#149
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Think of the repop yesterday as a test of variance. Similar situations - you had a roughly +/- 12 hour window when you knew your target(s) would spawn. As soon as that server popped up on the list, you send out the batphone, everyone logs in, and you go after your target.
If nihilum got all the targets in a variance situation where every raid mob in Norrath spawned at the same time, why would you think you'd have a chance at one or two targets that Nihilum has characters camped out at with trackers ready to batphone? | ||
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#150
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dude if u cant even get people to contest 50 neckbeards at a known time, why do you think variance will solve this? there just arnt enough players that are that dedicated to this game. i for one would never be part of a batphone system, thats just too much.
__________________
Current Games:
Naw | ||
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