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#1
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Last edited by Uteunayr; 01-06-2014 at 01:29 PM..
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#2
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casuals get a guaranteed 2 full respawns a month, and vox nag the rest of the month.
Though hardcores may be getting more targets they certainly aren't going to be making as many sales on epic mq's. now that casual guilds know they have a reasonable shot at the raid mob I think they would be willing to try and get the drop legitimately instead of spending 250k plat. also the casual guilds can sell epic mq rots to non raiders and buy epic bits from tmo to gear up themselves, nice trade off there. its hardly anything to complain about as most casuals don't want to raid every single day or even every single week for that matter. | ||
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#3
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Therefore, no compromise was made other than the surrendering if monopolizing epic content, but that wasn't even completely true, as guilds such as Taken have shown the ability to get in and take out VS, and BDA took out CT a month or so back. So, they went from having most of the epic mobs, to still having most of the epic mobs, with a few of them going to the casuals. This can only be seen as a compromise insofar as you see the hardcores as having a right to exclusively monopolize the content. That does not fit the criteria for a compromise. Again, this is a step forward, it is more fair than it was, but that only exists because of extra mobs being generated, not from sacrifice of the hardcore side. Therefore, it does not deserve being called a compromise, as it wasn't by definition. | |||
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Last edited by Uteunayr; 01-06-2014 at 01:41 PM..
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#4
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the PnP rules were going to change regardless the outcome of talks however thr T1 side used the "tactics" that are being taken away with this change of server policy as their concession. overall was great for the staff to get the ball rolling on something, for the up and coming T2 guilds make sure u contact Div/BDA about your aspirations as the T2 repop "engagement policy" is being worked on this week n needs to b fair to all casuals | |||
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#5
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2 guaranteed T2 repops, and 1-2 ffa repops. T1 are not going to get all the raid mobs on those last 1-2 repops its not possible even with alt armies, as long as there is some sort of warning which they are working on.
they've also stated that if guilds work better with each other they will lower the variance which again may mean more mobs for casuals outside of repops. I'm not arguing with you that this isn't a compromise Uteunayr, but your neutral factual tone is making it sound like casuals are getting screwed over and the hardcores are gaining when really hardcores aren't gaining all that much and not losing anything, while casuals are gaining a shitton while losing nothing. | ||
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#6
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All the dragon loot for sale suddenly in EC today is hilarious.
__________________
<Azure Guard>
Flyboy Firebane - 60 shaman Faladwen Fireball- 60 wizard Mithras Firehealer - 60 cleric Gurig Fireplague - 53 necro Umphrey McGee - 55 magician Loden Arrows - 46 ranger | ||
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#7
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at this exact moment you are correct yes.
but its a first step, they are still in talks about how to improve the raid scene, guilds are trying to set up rotations with each other variance will possible be reduced. Right now, yes. In a couple weeks we could see variance reduced to a few hours a reasonable amount of time for even casual guilds to attempt on these ffa targets throughout the month, working together now on a rotation building healthy relationships and trust we may even see them combining forces so that during off hours they can still compete with T1/T2 on non repop targets reasonably standing a chance where they previously couldn't consider it. I believe that this is the basis for a very healthy raid community it just needs a little time to grow. | ||
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#8
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first off, if your playing for 6 hours a month, who cares if you get an epic or a top tier mob, your spending more time whining about it on forumquest than actually playing the game....there are some people who actually track for 40+ odd hours a week because they enjoy the competition, and the drive to get something more than the guys who play 6 hours a month. There is nothing stopping these casual guilds, most of them have batphones and 50+ members when raiding, but the very idea of 1 of them to track a couple hours a week is a ridiculous concept to them and think they should get a piece of the hardcore gamers pie, before you whine on here about game content and what your guild is not getting, ask yourself this question, how many hours have you tracked for the boss for your epic? or what have you contributed? did you wake up for that 2am batphone? and by respawning more mobs and taking tier 1 guilds out of the equation, do you think that will make it any easier? whats stopping Taken, BDA, and Divinity from stepping up to being the next guild to stop you from getting epics, how many Taken members needed Ragefire, for a few months straight, the only way a cleric could get epic was either joining them or buying a mq from them....keep that in mind, its not the guild that controls mobs, its the guildies themselves and their drive to pursue them
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#9
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