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Old 03-07-2013, 02:00 PM
Waedawen Waedawen is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Druids can heal and buff, but that doesn't really make them a preferred choice for most groups. Their heals lack enough punch to do the job at high levels, and their buffs usually are redundant because of the presence of a cleric or shaman. Damage shields are underrated, though, imo. Druid would work fine with an enchanter, providing extra damage, buffs and heals for the enchanter, help with root CC, and ports.
Tecmos you break my heart bro. "Work Fine?" Sadface.


Druids are exceptional partners for an enchanter. If you know how to do a certain trick with a certain combination of spells, I would say they're right alongside clerics but not quite Torpor Shamans - a shaman with Torpor is indeed the best partner for an enchanter at 60. The ability for the shaman to tank with Torpor allows for more hardcore mobs than the Druid / Enchanter combo might be able to handle, but still I have yet to meet something that my dru/ench team can't surmount.

You may be able to tackle hard core mobs with the Shaman, but more dangerous stuff would be easier to attempt and do with the druid. Druids are AWESOME safety nets for enchanters between snare, root, evac and heal. Once you get to the point where you can appreciate and wield the amount of CC and power between the two of you nothing should really phase you.. at all.

And during the Velious era it only gets better. Dual charm in pretty much every zone.
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Last edited by Waedawen; 03-07-2013 at 02:08 PM..
  #2  
Old 03-07-2013, 02:26 PM
Splorf22 Splorf22 is offline
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Sorry Petros but IMHO there is no way Druid/Enchanter can take down Korocust. When you have these high level mobs raping your pets for 500-1000 damage a round you just absolutely have to get them slowed. And Malo+tash and two players chaining slow is the best way to do it. If you have less you run the risk of the RNG fucking you. Like Monk+Shm, if you get a bunch of slow resists and no tash procs. So for example here are my rough guesses for win probability for two skilled L60 players vs the myconid spore king:

100%: Enc+Shm, War/Mnk/SK/Rng/Pal/Mag+Donal's Cleric
95%: Enc+Enc/Clr/Mag, War/Mnk/Sk/Pal/Mag+Shaman
75%: Enc+Nec/Dru, Nec/Shm, Rng/Shm
60%: Enc with strings/wand of allure solo
25%: Enc w/out strings solo

Good point about the charming though Petros. I'd still rather have malo/turgurs/torpor but in Chardok Druids would be nice. I have always wanted to make a charming druid [You must be logged in to view images. Log in or Register.] Cheap too!
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  #3  
Old 03-07-2013, 09:57 AM
diplo diplo is offline
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i'm a mage and i used to duo fungi king/crypt with my buddy loraen back in the day.

can't say wizards can do the same =/

plus, you will get tells for exp groups as a mage.
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Old 03-07-2013, 11:12 AM
SCB SCB is offline
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As a high level enchanter, my 2cp is that I'd prefer to duo with the following classes in order:
- Druid
- Necro
- Wizard
- Mage
- Shaman

Reason why is that Ench/Druid can crush damn near anything, and druid Snare/Regen/Thorns makes charming mind-numbingly easy. I'd take a Druid down and do Skyfire mobs all day long for silly exp and chance at CotH dropping. Mages/Shaman's don't bring a lot to the party, and Mages break root like nothing. I'd still group with either any day, but would prefer classes higher on that list.

As for Wiz/Mage it all comes down to what you want to do. It's certainly possible to go a little less mana efficient but drop rank to a lower level nuke that you can use more often in groups, or focus on chainstuns and whatnot as a Wiz. It's absolutely possible to quickly and easily solo with either class. I've seen Mages make or break high level groups with great plays too. It all depends on your playstyle.

Strictly for duoing purposes, I'd go with Wiz over a Mage for a variety of reasons, not the least of which is on-demand Teleport. Kit synergy is higher with a Wiz unless you're doing something insane like 2-manning deep Seb or HS (which, if you're doing that, bring a Necro instead)
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Old 03-07-2013, 11:45 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Shaman's don't bring a lot to the party
Hahaha. I had a good laugh when I read this.
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Old 03-07-2013, 12:45 PM
SCB SCB is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Hahaha. I had a good laugh when I read this.
I meant party as in beer and chips, not party as in group of people. Everyone knows shammies are awesome in groups. When duoing, I prefer druids over shamans for that sweet sweet damage shield, especially since when soloing we don't really care if our pet dies, since it's basically just free xp and we grab another anyway, so Slow loses a bit of value.

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
An enchanter can duo with any class effectively, even pure melee, but I think Tecmos is just trolling you on Wizard being a better duo than Magician :P And I have no idea what SCB is talking about. Druid/Enchanter is not bad at all of course, but its not close to Shaman/Enchanter unless you like to get ported around.
I feel like we're discussing accomplishing very different things. For grinding mobs/exp at every level and stage of the game, I find druid vastly superior to shaman for the reasons above. Obviously if you're going for high-value, very-difficult targets, you'll pick differently.
Last edited by SCB; 03-07-2013 at 12:47 PM..
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Old 03-07-2013, 11:57 AM
Tenlaar Tenlaar is offline
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Inorite, how could the two most powerful solo classes combined be good?!
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Old 03-07-2013, 12:03 PM
Tecmos Deception Tecmos Deception is offline
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On topic again though, the bottom line for the OP is that any of the int or wis casters will work just fine as a duo with an enchanter. Mage and wiz are probably the weakest overall options, but even then you will level up just fine (and even duo just about anything at 60). Cleric and shaman are certainly the strongest combos with an enchanter, but neither are really the "caster with some nuking power" than the OP is looking for.

OP did mention he was concerned with being bored by the limited playstyle of a wizard, though, and imo a mage isn't a lot different than that since you have a pet to manage + nukes, but you lack the stun and root options a wizard has to sometimes help keep him busy. With a chanter around to clarity, wiz or mage wouldn't be as slow as they are solo, but if you are looking for more to keep you busy then definitely consider a necro, druid, or sham. I'd say any of them will stay busy in that pairing, plus they can all solo if you fancy that. Cleric is ridiculously awesome with a chanter, but a lot like a wizard in that you have stuns and roots, just instead of nuking you are healing.
Last edited by Tecmos Deception; 03-07-2013 at 12:07 PM..
  #9  
Old 03-07-2013, 12:25 PM
Splorf22 Splorf22 is offline
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So in my opinion the top 3 duos for an enchanter are Shaman, Cleric, and Enchanter and it depends on the situation which is actually best (shaman for ultra boss mobs where you can stack -100MR and both chain slow; enchanter for fast killing with two charmed pets; clerics are almost as good at both). If there are undead around, then the Necromancer also falls into this category (two charmed pets, a few heals, a bit of crowd control).

Magician is slightly worse but still very good (malo is nice, the pet can tank on charm breaks) but they have no way to heal you so you can't be lazy.

Finally you have Druid, Paladin, and no-undead-Necromancer. Basically they can heal you a bit and throw some roots and nukes around.

An enchanter can duo with any class effectively, even pure melee, but I think Tecmos is just trolling you on Wizard being a better duo than Magician :P And I have no idea what SCB is talking about. Druid/Enchanter is not bad at all of course, but its not close to Shaman/Enchanter unless you like to get ported around.
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  #10  
Old 03-07-2013, 12:21 PM
falkun falkun is offline
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And if you ever get bored of the duo, healer (SHM/DRU/CLR) + ENC will get you more groups than WIZ/MAG+ENC.
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