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  #11  
Old 08-17-2013, 04:45 PM
Stasis01 Stasis01 is offline
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Another HUGE bonus would be to just allow boxing - everyone's doing it anyway to PL up their fucking toon, instead of just openly doing it with boxed clerics/enchanters/porters since they're rare as fuck if you're not in Nihilum.

Make some rule boxing allowed up till a certain population would be a major bonus.
  #12  
Old 08-17-2013, 05:31 PM
heartbrand heartbrand is offline
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I'm a big proponent of boxing and I think it could easily destroy Zerg guilds. Right now people know if you're not in nihilum there's no way you can truly contest and kill content, even if its not even being contested at times. With boxing I can load in the clerics, the box shaman and chanter etc and I don't need 30 neckbeards to raid. If I don't need 30 neckbeards to raid why would I ever be guilded with 100 people? Answer is I probably wouldn't be. There would be a shit load more competition at the end game, a lot more groups, etc. Boxing could save this server.

Variance I just can't disagree more for all the reasons I mentioned prior, BUT if boxing were to be enabled I think then variance might be viable.
  #13  
Old 08-17-2013, 05:53 PM
Silikten Silikten is offline
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Variance ensures one guild having to actually try harder to hold down raid mobs. This would allow some to be missed due to random hours of the night spawns.
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oh geez more friedchicken corpse, have he no honor
  #14  
Old 08-17-2013, 05:59 PM
Agatha Agatha is offline
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i really dont think its fair to nihilum who have spent 1+ year dedicating there time to keeping any other opposition from getting dragons to have it taken away from them by a GM.

Thats just my 2 cents. stop being lazy and take it from them legit.
  #15  
Old 08-17-2013, 05:59 PM
heartbrand heartbrand is offline
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I really don't want this to turn into another variance debate, but assuming the landscape of the server is unchanged, there's no guild capable of having ranger and monk alts 24/7 at all mob spawns and then bat phoning 20 people on at any hour of the day like nihilum is. Every kill the opposition guilds have gotten has been because there's no variance, I.e they were able to plan ahead of time and set up and mob overlap. If the landscape were to fundamentally change here then perhaps there might be some truth to variance. All it would be without that is basically a "tax" on nihilum to make being a neckbeard even worse.
  #16  
Old 08-17-2013, 05:59 PM
Fame Fame is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Beyond resists, which do need fixing, fundamentally the server is "fine". Exp is boosted plenty at this point, we have YT and a Leaderboard, etc. The server stinks because there aren't enough people. Why aren't there enough people? Because the launch was botched and countless questionable decisions were made combined with the year and a half it took to get stuff like increased xp, YT, etc.

All of the goodwill and first impressions have been used up. This server needs a combo of blue transfers and a "relaunch." Does a relaunch mean wipe? Personally I wouldn't mind a wipe but I think you could market a relaunch. What is a relaunch? Give a two week huge exp boost, classic items dropping again, launch it with fixed resists and the other long needed changes. Perhaps a one time amnesty to accounts banned for non MQ issues. Dunno something to create buzz about the server. Maybe relaunch with teams and give everyone a one time race change, but do it blind or something without people knowing how teams will work out to cut down on Zerg guilds. Maybe release some of the revamp zones on red early such as chardok 2.0 fear and hate revamp and stonebrunt / warrens.

Anything short of a major relaunch is just more bandaids on a nuclear war victim. They're appreciated, they're needed, but they aren't going to attract any truly new players, just bring back the same 10-25 people over and over who play and quit again.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution other than item loot, and a non classic reward system for pvp victory. People want pixels and will always flock to where they can get pixels, unless you provide an alternate way of obtaining pixels they will keep on joining wherever they can get them.

Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
I'm behind this too. Thanks for writing it out hb
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  #17  
Old 08-17-2013, 06:02 PM
Colgate Colgate is offline
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vztz was better in every single way
  #18  
Old 08-17-2013, 06:23 PM
lite lite is offline
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Quote:
Originally Posted by mostbitter [You must be logged in to view images. Log in or Register.]
variance
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  #19  
Old 08-17-2013, 06:31 PM
Visual Visual is offline
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Might have something to do with not being able to anon on vztz. Could always find a fight.

R99 just ain't fun. Can't quite put my finger on it
  #20  
Old 08-17-2013, 06:54 PM
mtb tripper mtb tripper is offline
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gotta have them pussys come from the dark
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