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#1
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![]() Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#2
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![]() Exactly. And I like TMO very much so please don't do that. Sucks not being guided with you anymore, Yendor. I really do miss your sermons.
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#3
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![]() Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#4
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![]() Yendor doesn't guild hop... he just stops playing. That is better ... right?
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#5
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![]() Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#6
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![]() lol at most retarded solution i have ever seen
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#7
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![]() Yeah, no.
Just remove training, add simulated patch days, remove nonclassic variance, actually enforce rules (or don't at all) and the raid scene will fix itself.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#8
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![]() Quote:
Anyway, if people do not like this idea. I would really like to hear other creative ideas. Simulated patch days are not going to do much if anything and the staff shouldn't have to babysit everyone. Here you go, once someone engages a raid mob, they become PvP enabled for a time. Let people settle it with PvP. I just don't like any ideas that involve the staff having to hold hands and monitor people. It is just a waste of time for them. | |||
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#9
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![]() Fix implies its broken. This is exactly how it was on live. Want a mob? Camp it, kill it, mobilize for it first.
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#10
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![]() Quote:
You either aren't in a raiding guild or you're in TMO and have no idea how the rest of the server views the raid scene.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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